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Feedback comments for LD26
lathomas64's games and stats for all events →
| Timestamp | Since previous | Game | lathomas64's comment |
|---|---|---|---|
| Apr 29 11:50:00 | Ming Imah Lism the Wizard ! | This was pretty fantastic. Only issue really was path finding which is something AAA games have trouble with. Awesome job | |
| Apr 30 00:21:00 | 12h 31m | Battery | This was very interesting. I wasted most of my battery on the first level/title screen without realizing it the first play through though. :( |
| Apr 30 00:38:00 | 17m 00s | Islands in a sea of blood | Really impressed that you took on a 4x for Ludum Dare, nice work! |
| Apr 30 00:53:00 | 15m 00s | Def | I thought I had it all figured out and this was too easy once I got a wall of of the higher towers in their face. Nice that they managed to focus fire and start taking me down. Took down 617 of them before they got me though. nice work |
| Apr 30 01:00:00 | 7m 00s | RogueOut | Normally pass on non-web titles but the concept drew me in, did not disappoint, nice job! Those acid blobs were really annoying though. |
| Apr 30 01:16:00 | 16m 00s | Robot Meditation | Sad that there was no interactivity in this, would have been very fun/clever. |
| Apr 30 02:14:00 | 58m 00s | The Sentient Cube | Controls were a little bit odd flying into the air and spinning helplessly was odd. Really great besides that though! |
| Apr 30 23:54:00 | 21h 40m | Hat Guy | The music is a bit loud. Other then that its great. |
| May 1 00:23:00 | 29m 00s | First, You Take A Potato | NO YOU take a potato! haha ^_^ |
| May 1 23:18:00 | 22h 55m | Solitary | A little bit odd, wish there had been a little bit more branching, I felt a bit railroaded. |
| May 1 23:35:00 | 17m 00s | Dungeoneer | I am very confused at the end of this. What do the various number mean? what ended up happening? I need some closure! <br/> <br/>Interesting game you've made here. |
| May 1 23:48:00 | 13m 00s | A Mini Adventure | very odd The player feels kind of out of place with the 3d blocks of the environment, and the transition between the sky and the ground seems very disjointed. |
| May 1 23:52:00 | 4m 00s | Chromatater | web version asked me permission for java to run and I told it to go ahead but it never loaded. :( |
| May 1 23:58:00 | 6m 00s | XYZ | Had trouble running the web player version of this in chrome. it even after clicking in the game it occasionally tried to scroll the window instead of react with the game or just didn't respond at all. |
| May 2 00:01:00 | 3m 00s | tequilaJumper | nice job. really did well with making a very simple set of actions fun. |
| May 2 00:10:00 | 9m 00s | Be The Wind | This was fantastic. I only wish there was a little less confusion near the end when I couldn't find any more seeds and it apparently was just waiting for my last tree to grow some. |
| May 6 01:47:00 | 97h 37m | Dungeon Struggle | very nice, I thought things were getting a bit monotonous and then *bam* I had new weapon. |
| May 6 23:00:00 | 21h 13m | Platonic Dot Solid | fun quirky game, it got difficult at times to tell perspective though. Failing jumps is fine but when I have no idea what i did wrong(was i too short too far up or down?) it gets a little frustrating. |
| May 6 23:41:00 | 41m 00s | Mustache Armies | wow, I was skeptical from the name but this turned out to be a really fantastic game! |
| May 8 12:00:00 | 36h 19m | MOTHBOTS | This was really visually impressive and interesting, the controls however seemed to lag and not respond leaving me charging off in one direction when I tried to turn and attack one of the mothbots. |