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Feedback comments for LD26
Gravity Games's games and stats for all events →
| Timestamp | Since previous | Game | Gravity Games's comment |
|---|---|---|---|
| Apr 29 02:57:00 | Coin Collector | Pretty well done, far better than my entry for sure! I really like the graphic style you used. | |
| Apr 29 17:52:00 | 14h 55m | Avoid | For some reason, I can't play this game. When I try to download it, your Dropbox gives me a 404 error. Did you move or delete the file from your Dropbox folder? |
| Apr 29 18:13:00 | 21m 00s | Don't Smash The Vase | Well, I thought this was a really good idea for a game, but it feels very tedious to me personally. Its not bad by any means, its just not exactly my cup of tea... |
| Apr 29 22:49:00 | 4h 36m | Cottonhead | I must say, this is probably one of my favorite entries yet! The graphics and sound have a quirky feel to them, and the stage is well designed for the most part. The only real problem I see is that it doesn't fit the theme well... |
| Apr 29 22:59:00 | 10m 00s | Crated | For whatever reason, the game won't even start when I double click on the .jar, and the batch file gives me an error, saying "Java" isn't an executable file. If it helps, I'm on Windows 7. |
| Apr 30 14:53:00 | 15h 54m | Cells | This game is a lot of fun and had a pretty cool concept, I liked it. However, as fussycashew said, farming on the "LD26" really made it easy to beat. You might want to make it more clear that the mouse controls the cell if you ever continue this, as I died a couple of times trying the arrow keys and the wasd keys... |
| Apr 30 15:41:00 | 48m 00s | Make it minimalistic! | Eh, the concept was a bit cool, but I personally thought the game was a bit boring, no offense. |
| Apr 30 18:45:00 | 3h 04m | ASTEROIDS! (the side-scroller) | Wow, I really liked this one, but I wasn't able to beat it. Funny alternate message when you hit the potato BTW... |
| Apr 30 18:53:00 | 8m 00s | Game Formerly Known as BlockBuilder | Pretty nice entry, though sometimes the cubes refuse to lock into place, making some of the shapes quite annoying to do. (I was playing the web version in case that has anything to do with it.) |
| Apr 30 20:17:00 | 1h 24m | Street of Rave | I had quite a bit of fun with this game, though I wasn't able to beat it. Its nicely done though. |
| Apr 30 21:17:00 | 1h 00m | Worm outbreak! | Sadly, I was not able to play this entry. The window was stuck on the top left, and froze when I pressed the spacebar too many times. |
| Apr 30 21:21:00 | 4m 00s | m | I wasn't able to play it, it gave me this error: "VerifyError: Error #1014: Class flash.display3D::Context3D could not be found.", and then it showed nothing but a black screen. You probably should look into that... |
| Apr 30 22:18:00 | 57m 00s | The dark maze | Well, you weren't kidding when you said it was no where near done. It could have been quite a bit better if you made a larger and better maze, though. |
| May 1 18:22:00 | 20h 04m | 2 Bit Battle Royale | Pretty nice game, though for whatever reason, sometimes Player 1 will constantly go left. It would probably be a lot of fun with another player, but unfortunately I won't be able to find out... Still nice though. |
| May 1 18:34:00 | 12m 00s | Astral Offset | I really liked this game a lot, though combat is a bit awkward from the angle the camera is at (at least awkward before you get used to it). However, there were quite a few glitches, for instance, I apparantly went to far, and was able to control the teleporting cubes with the camera (unless that was supposed to happen), and holding down the sword button allows you to keep attacking, even though the animation stops. All in all, it was a very interesting and cool game, and I would love to see it continued in another form. |
| May 22 04:51:00 | 490h 17m | Leaf Me Alone | ...wow. I'm absolutely astonished. HOW THE HECK DID YOU MAKE A GAME SO GOOD IN 48 HOURS? I MUST KNOW! <br/> <br/>...but seriously, I'm really glad you won, you definitely deserved it. I really loved the Fez atmosphere I got from it, heck, this game pretty much already feels professional, you should make a post-mortem and put it on Steam or something! |