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Feedback comments for LD26
dook's games and stats for all events →
| Timestamp | Since previous | Game | dook's comment |
|---|---|---|---|
| Apr 30 17:27:00 | Bear Necessities | Not bad! I liked the music changing speed and the eye-meter. | |
| Apr 30 17:37:00 | 10m 00s | Minimalism | This is a great concept. I like the geometry locks, and the sound and graphics was all rather good. Something simple like having shootable spawners like Gauntlet would do a lot to make it more fun I think :) |
| Apr 30 18:00:00 | 23m 00s | M-G | Pretty sweet. Took me a couple of tries to get the hang of the mechanics, but there's more than one way to play even with such a simple game. Definitely right on the theme :) |
| Apr 30 18:33:00 | 33m 00s | The Coin Gatherer | This wasn't all bad. Once things were moving and enemies appeared it was alright but I almost quit whenever a level had too many coins. It was just too tedious. |
| Apr 30 18:50:00 | 17m 00s | Farm Villager Quest | With more to do and more variations this could be a neat game. It reminded me of those choose your own adventure books :) |
| Apr 30 19:21:00 | 31m 00s | The Vale | This is really well made. I didn't get the mechanics with shooting at first, but I like the way it works. Only complaint is sometimes there was too much to replay when you die. (Or perhaps all these short games today have just left me impatient) |
| Apr 30 19:31:00 | 10m 00s | rainwalkers | Best one for me so far! I'd love to play a longer game in this style. Exploring a huge city with more variations. |
| Apr 30 19:54:00 | 23m 00s | Zephyr | The graphics and sound was good. I didn't quite get the hang of the controls, though. I seemed to get lost or not quite get why I couldn't move like I wanted to. This looks like the sort of puzzler I would enjoy though! :) |
| Apr 30 21:43:00 | 1h 49m | Aduno | This is just great! Good graphics, animation, music and a really good interpretation of the theme :) |
| Apr 30 22:11:00 | 28m 00s | Mondrian | Pretty good! Some of the levels were tough, but it didn't feel unfair. The controls were a bit wonky though. |
| Apr 30 22:21:00 | 10m 00s | Linemalism | Great! Very mellow and fits the theme great. At first I thought, well this is easy, but soon my constructions were so elaborate I panicked and messed up :P |
| Apr 30 22:31:00 | 10m 00s | Truth Only | Fun. Great animations! I liked the fingerbang of truth but I'm not sure how it fits the minimalist theme. I think one of the levels broke... I killed all the enemies and picked everything up but I couldn't open the elevator doors. |
| Apr 30 22:40:00 | 9m 00s | OnlyOne | Not bad. Giving and taking controls like pieces on the board is a great idea. You could probably do more with that. |
| Apr 30 22:51:00 | 11m 00s | Bayou | This is definitely my new favourite! Love everything about it. Most other good games so far have felt like good prototypes of something bigger, but I'm not sure you could add anything to this :) Well done. |
| Apr 30 23:02:00 | 11m 00s | Dehoarder | Hehe this is great. A bit like a realistic katamari. |
| May 1 10:43:00 | 11h 41m | HOT/COLD | The colour changing mechanic was cool, but it didn't feel like the level design used it much. With some more interesting levels it could be much more fun :) Other than that it seemed pretty solid to me. |
| May 1 10:48:00 | 5m 00s | Labyrinth Run | Nice twist on the runner game :) It did get a little too tough some times, though, with dead ends running very far to the right. I didn't feel like I had a chance to spot I was running down a dead end before it was too late. Also having to hold down the mouse button caused me to slip once in a while. Good idea, though. |