Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → bentog
Feedback comments for LD26
bentog's games and stats for all events →
| Timestamp | Since previous | Game | bentog's comment |
|---|---|---|---|
| Apr 29 17:51:00 | BE A CUBE | The aesthetic is beautiful and the background song makes a great atmosphere, fitting the theme very well. The only cons are its short lenght and its genericness (it's like any other common platformer). Anyway, great job! | |
| Apr 29 18:02:00 | 11m 00s | Vortex Runner | Nice aesthetics, it is a fun arcade :) Also, I managed to get out of the tube and surprisingly there are asteroids outside the level, so I died easily. |
| Apr 29 18:10:00 | 8m 00s | More than bricks | Nice experience and story :) It must hae taken a while to make these transitions |
| Apr 29 20:27:00 | 2h 17m | Cross | Pretty good and innovative, except the ultra-sensible mouse look really annoys me. Are you using the Character Controller prefab from Unity's Standart Assets? |
| Apr 29 20:40:00 | 13m 00s | Conveyor | I like gliding, and the game is surprisingly addictive. A few improvements (antialiasing, camera follows you if you go too much to the right) would make a great post-compo. The mood is pretty spacey, which is cool, so it is a great game overall :) |
| Apr 29 20:45:00 | 5m 00s | CHAMELEON RUN | I can see this is a pro's entry, this is minimalism at its best. The only con I found is that the song is so awesome it distracts me from gameplay :D |
| Apr 29 23:05:00 | 2h 20m | MiniMario | Interesting run on a classic, well done! |
| Apr 30 22:27:00 | 23h 22m | Gut Buster Zombie Dash | It is an innovative run on zombie games, however collision is a bit buggy and items are confusing. Audio is scary enough, and the art is cool too. |
| May 1 17:30:00 | 19h 03m | RedShot | Simple and fun shooter. I like the mood. TIP: It looks like you are using the default Character Controller from Standart Assets, which has a pretty bad MouseLook script. I made my own character controller (which is also a Rigidbody) and I learned a lot from it. |
| May 1 17:47:00 | 17m 00s | Pulse | The idea is interesting, but it is really confusing, and I have no idea of what is happening. Some particles get together, some don't, some get big and purple, whaaat? I'd love to see some instructions. |
| May 1 18:25:00 | 38m 00s | Door, Potato, Treasure | Simple and fun, makes me feel like a powerful potato. Some audio would be nice. |
| May 1 18:30:00 | 5m 00s | Distradiction | Innovative, good run on the theme. I would like to see more levels and some audio :) |
| May 1 18:36:00 | 6m 00s | Sriggy Moggful | Sad, it is a solid entry. Awesome audio and mood. |
| May 1 18:55:00 | 19m 00s | SquareRoot | Potatonuked, weee :) |
| May 1 19:01:00 | 6m 00s | This Place | Good game, but I didn't understand how to get to the 2nd level. |
| May 1 19:06:00 | 5m 00s | Another Day In The Life | Nice little experience. The MouseLook script is bad, though. |
| May 4 22:49:00 | 75h 43m | Minimalist Horror Story | Good, but it's not that scary :) Also pointing at things to interact with them is difficult. |
| May 4 22:53:00 | 4m 00s | [deleted] | Why was this deleted? |
| May 5 00:59:00 | 2h 06m | The Sentient Cube | Good concept, great graphics and audio, but most of the challange was not about getting bigger, but controlling the katamari which didn't stop "flying" for some reason. Also the ratio between your size and the minimum size of objects you can pick up should be smaller, so you need to be bigger to get big objects, just kike the real Katamari. Besides that, well done! |
| May 10 23:31:00 | 142h 32m | Context is Everything | Fun, but a little confusing and hard to controll. Graphics were weird-scaled, but I like the self-description idea. |
| May 10 23:47:00 | 16m 00s | PaperFlick! | Hooray, I hit the bin! :) So, what rating should this get on graphics? |
| May 16 21:16:00 | 141h 29m | Natural | Great game! Very smart and unique. I'd wish I could see a "You Win!", though ;) |
| May 16 21:23:00 | 7m 00s | Jet Pack Radio | Simple, and good audio (although I'd like to hear the jetpack). But why is there a limited number of lives? This makes rage-quitting extremely easy (like it happened to me). Overall, great game! |
| May 16 21:40:00 | 17m 00s | METROCRAFT | Great game. Oddly, when I press "Try again" I can't do anything on the room, there are sparkles everywhere and the timer reads -1:60. I'm using Google Chrome, by the way. |
| May 16 21:47:00 | 7m 00s | Cylinder | Good idea, but somehow I got out of the cylinder. Also, why do I have those cow arms? |
| May 16 21:53:00 | 6m 00s | SDFJKL | Minimalistic QWOP. Awesome! |
| May 16 21:59:00 | 6m 00s | OktumBoktum - A minimal adventure of a boy and his crazy pet | This is the kind of game that would make you rich if you added some features and sold it for $0.99. Awesome! |