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Feedback comments for LD25
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| Timestamp | Since previous | Game | rinaka's comment |
|---|---|---|---|
| Dec 17 14:50:00 | Split 'Em Up | I had a lot of fun playing this game. The visuals of the different teams of meddling kids are great. Seeing them scared and running through the windows is very funny -- and then you think "oh wait, I AM having fun at scaring kids and making them jump from the third floor." <br/> <br/>Congrats also for the game interface: it clearly presents the information needed by the player. <br/> <br/>I know it was a matter of time and I think your priorities were right but I can't help thinking about how this game would feel with some sound effects -- especially for the scared kids :) | |
| Dec 17 15:10:00 | 20m 00s | Purple Fingers | This game hooked my mind as I played it and lots of thoughts came by. The idea of the corruption spreading is nice. I wish the other denizens would notice the corruption and make sad remarks about it, just so I'd feel more guilty about it. <br/> <br/>The graphics and animations are lovely. I wish the wilted flower from the scene transitions was used in the levels too, as the terrain gets corrupted. |
| Dec 17 15:59:00 | 49m 00s | Crime Scene | Very nice game! Keeps the tension about finding the killer. As others have already pointed out, great job on interpreting the theme too. <br/> <br/>While playing I kept hitting Q and E to try to strafe around the crowd so I'd like to suggest adding those if it doesn't break anything. |
| Dec 17 17:42:00 | 1h 43m | Evil Santa Rampage | Funny game, burning presents in what might be Santa's own fireplace is villainous, indeed. <br/> <br/>Gameplay reminds me of arcade games of old. The nostalgia is enhanced by the "jumpy" movement that makes me think of Game&Watch and the like. I didn't rate Audio as another reviewer has pointed it is not original. <br/> <br/>If you'd allow a suggestion, granting a score bonus if the player burns multiple presents before Santa extinguishes the fireplace would be good to value player skill. |
| Dec 17 17:58:00 | 16m 00s | Villainous! | Beautiful pixel graphics! Also, I like that you can select the villain and hero in any combination of women, men and goat. <br/> <br/>Took me a little while to get used to the tile-based movement. Also, sometimes the heroes spawn too close and grab you right away. On the other hand, I loved it when a hero saved a victim just before the train reached them. |
| Dec 17 19:33:00 | 1h 35m | Hamster Poker | Interesting game, very grim. I've heard of energy harvesting but this is new :P Is it possible to kill the hamster from overworking? |
| Dec 17 19:53:00 | 20m 00s | Carnage | Very nice game! The special powers look good, and smashing soldiers is fun. <br/> <br/>It would have been nice to have the option of a chase camera (following behind the demon) and a reminder when there's only, say, 15 seconds left. |
| Dec 17 20:14:00 | 21m 00s | Goat Murderer | This game has a nice retro feel. Also, I love the friendly fire from the farmers. <br/> <br/>The only way I managed to survive was to keep hidden and run around from time to time getting the stuff from goats killed by friendly fire, eventually taking some shots in the process. <br/> <br/>As suggestions, maybe the farmers could pause to reload their guns from time to time or fire in the general direction but not exactly at the player's position. |
| Dec 18 00:49:00 | 4h 35m | Captain Torrent | Fun and humorous game, nice graphics too. I liked the "media industry damage" tally at the end, and the choice of using the same "pirate flag" as life meter for the other ships. <br/> <br/>The short pause after three or so shots was a good idea too, otherwise it would be a matter of spamming cannonballs all day. <br/> <br/>The only suggestion I have is to draw the cannonballs in front of the black sail -- especially the ones fired by the enemy ship. |
| Dec 18 01:05:00 | 16m 00s | Make It Black | Nice game, spewing this black bile to cover the world is fun indeed. Also, you were very creative with the hazard pits -- they fit your concept but that's not something I'd expect to be there. <br/> <br/>On the graphics side, I really liked the clouds and the darkening of the scenario. Very cool. |
| Dec 18 01:23:00 | 18m 00s | Universe's Next Top Villain | This is a great game, I laughed a lot while playing. Trying to find the combinations is really fun. Congrats! |
| Dec 21 17:14:00 | 87h 51m | Doctor Spandex | Very nice graphics! I especially like the old comic book style of the title screen (and other static screens.) The "stairs mode" takes some time to get used to but it allows some quick escapes. <br/> <br/>Fun game, I loved popping from behind furniture and smacking down the guards while they were surprised :) <br/> <br/>I only wish it was possible to continue from the last stage played instead of having to start over once you get caught (or did I do something wrong?) |
| Dec 21 17:23:00 | 9m 00s | Kill? | Very good modeling. Very moody too! While playing I kept thinking about where this could go without the 48h time limit... maybe more objects to interact, so that the player can find out how things got to this point. And maybe an option for the villain to shoot himself? |
| Dec 21 17:36:00 | 13m 00s | Sebastian | Really, really funny! Great concept and execution. <br/> <br/>The effect of the acid rain is visually impacting... genocide at the touch of a button. At the first time I triggered it, it made me pause for a while thinking "what have I done?!" <br/> <br/>And by the way, loved the Amoeba Jr. logo too :) |
| Dec 21 17:48:00 | 12m 00s | EvilCakes | Interesting game, the visual style makes me think of boardgames. For some reason I could only play by opening the .blend file in Blender. Windows insisted the .exe file was not a valid executable (go figure.) <br/> <br/>I read your postmortem about using BGE and it was very informative too. |
| Dec 21 18:12:00 | 24m 00s | Micro Mob | Interesting strategy game. The graphics look nice and are consistent. I only wish there was a bit more feedback on what's going on at each city block (maybe tint the buildings blue or red? I really don't know.) <br/> <br/>I like the rhythm given by the flow of new recruits. In the beginning it makes the game almost feel turn-based as you have to keep spending all your goons on new territory to avoid falling behind. Then the real fun begins as you have to decide how many to keep on reserve to recover lost territories and what and when to attack. |
| Dec 21 18:46:00 | 34m 00s | You are the Evil Overlord | Very fun game, lots of stuff to like: it's indirect control scheme, the mood, the humor. The stuff that the goons speak is great too. <br/> <br/>I understand that this is due to the compo time limit but I really wish there was sound -- a jumble of action movie sound clips (punches, shots, groans...) would be awesome IMO. |
| Dec 21 19:01:00 | 15m 00s | Unhappy Holidays! | Awesome game! The "big pixel" sprites and blood particles look really nice and the sound effects match them well. <br/> <br/>During the game it is easy to get caught up and not notice you've emptied your clip on the zombie horde before they get a bite. Surely the interface shows the amount of ammo available but sometimes I was too focused on the zombies. So if I were to make a suggestion, I'd say that an additional cue for the player when he's out of ammo could be helpful (maybe a "click" sound when the player fires a weapon without ammo...) |
| Dec 21 21:01:00 | 2h 00m | More Afraid of You | Great soundtrack and nice narrative! |
| Dec 21 21:16:00 | 15m 00s | BOTWALK | I had a lot of fun playing this game. It's interesting how at the same time you play a giant engine of destruction and it feels like you're learning to walk. Powerful and vulnerable -- very nice! The graphics are lovely too. <br/> <br/>Stomping is a joy, and I would often catch myself mashing hard on the keyboard as if mimicking the weight of the robot's steps. |
| Dec 21 21:28:00 | 12m 00s | Atomic Creep Spawner!! | Fantastic game! The most complete and polished entry I've played so far. Fun and challenging -- and the taunts the heroes speak add to that. |
| Dec 21 22:50:00 | 1h 22m | ECHO CHAMBER | Very nice, experimental and moody. Lovely use of typography as graphics -- the battles of comments look so good. I found gameplay intuitive and always stressful: you're either desperate to get attention or anxious to see if the critics will get to you. Contrary to some comments, IMO it is a necessity that the difficulty or gameplay does not evolve over time. After all, you're fighting to avoid change, right? |
| Dec 21 23:06:00 | 16m 00s | O TUTT'I CAVI LESI | Nice interpretation of the theme, and the hand-drawn graphics look great. I also found the game quite difficult but hey, if it's a punishment for the villain's actions, it should be. |
| Dec 21 23:22:00 | 16m 00s | The World is Mine! | Good concept and user interface. Graphics are nice and the procedural details (goon names, cities) are cool. As others pointed out, it would be great to see this game continue to evolve to include more opposition. |
| Dec 21 23:35:00 | 13m 00s | Missile Rider | Nice concept! It takes a while to get used to the controls (particularly moving over the missile to steer and remembering to grab it at the proper times) but it is fun. <br/> <br/>As a suggestion, I think it would be helpful to have a more zoomed-out view or some sort of mini map. At times it is hard to know if there are ships or missiles nearby. |
| Dec 21 23:42:00 | 7m 00s | A small village | I liked the soundtrack and the graphics style, particularly the faces of the characters. |
| Dec 26 11:13:00 | 107h 31m | Sinister Simon | Interesting game fitting the theme. The mini-games match the activities well (which isn't always the case) and the bits of humor are nice. <br/> <br/>The safe and hack mini-games were too hard for my poor reflexes. That, however, highlights your decision to add a time-independent mini-game that works as an alternative too. |
| Dec 26 11:29:00 | 16m 00s | Damsels | I loved the sound effects and the villain's laughter, really nice! Good idea also on all the remixing that goes on in this game: atari-inspired gameplay with the compo theme, classic villain/damsel with modern cars.... very cool. |
| Dec 26 11:40:00 | 11m 00s | Zombie fight 'em | Nice concept! I hope you make an extended version after the compo is over with sound effects for the zombies and shots. |