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Feedback comments for LD25
Monxcleyr Productions's games and stats for all events →
| Timestamp | Since previous | Game | Monxcleyr Productions's comment |
|---|---|---|---|
| Dec 18 07:02:00 | MidBoss | I quite like the graphics. | |
| Dec 18 07:22:00 | 20m 00s | Blood Money | Quite fun. I love the blood pickup animation. I kept taping space to watch the blood fly around. Collision and ai were wonky in places though. |
| Dec 18 07:34:00 | 12m 00s | Tiny Sorceress | Cutting the rope was fun! |
| Dec 18 07:54:00 | 20m 00s | Prison Escape | Originally I bounced in the wrong directions, assuming since I was pushing off, my arms would need to face opposite my desired direction of travel. After I understood how it worked, it was quite challenging and fun. |
| Dec 18 08:01:00 | 7m 00s | Aximilator | I wish when you came near the end of the map, the transition to wrapping around was smooth, would have given a real space travel feel. |
| Dec 18 08:04:00 | 3m 00s | Eaten | Eating corpses was extremely hit or miss. The sounds were amusing. |
| Dec 18 08:09:00 | 5m 00s | Earthmageddon | You can continue to shoot even after dead. The concept is neat, though I agree it doesn't feel good to have an enemy spawn on top of you while you are kiting everyone else. |
| Dec 18 09:24:00 | 1h 15m | Zzard | I like how you handled the theme, very creative. Fantastic art as well. <br/>The mechanics leave a little to be desired, and the levels could use some tweaking for difficulty. Nice start! |
| Dec 18 10:10:00 | 46m 00s | Bad Driver! +1 | I have over a million points right now AND IT ISN'T STOPPING. |
| Dec 19 02:49:00 | 16h 39m | Evil Driver | Very creative idea! |
| Dec 19 08:19:00 | 5h 30m | The Rise and Fall of Professor Moriarty | Fantastic concept, art, and music. <br/>The gameplay was surprisingly complex and tense, although it suffers from a couple issues. Both have been mentioned before, but it was very easy to simply spam lairs early on to net a high score, and this game would benefit greatly from a zoom in/out option. |
| Dec 19 09:42:00 | 1h 23m | MEMEX | Very, very well polished. The art and music were great! <br/>The gameplay is maybe too familiar, but the levels are well designed. I found the movement to be a little too sensitive sometimes, as well. |
| Dec 19 10:03:00 | 21m 00s | THE CONDEMNED | Impressively atmospheric, looks/sounds great. <br/>I really liked the sight/sound/smell prompts, it would have been interesting to see those incorporated into the gameplay more. The movement was also a bit clunky and hard to get used to. |
| Dec 19 16:12:00 | 6h 09m | Unleashed | Ship AI could be improved. There was one port where ships couldn't leave, I found it stocked with about 10 ships, and racked myself up a level or two. Ships that aim for you shouldn't sit on top of you, but circle around you. It was easy to drop vortex and grab and be done. Difficulty was low, but it had an amusing art/sound style. |
| Dec 19 16:53:00 | 41m 00s | In good heart | Interesting gameplay, but not intuitive. Many typos in the instructions, and the formatting made understanding them difficult. |
| Dec 21 09:10:00 | 40h 17m | Happiness | The gameplay wasn't very intuitive, I didn't feel like anything I did had any affect on the world. The ambient sound gets extremely loud at points. I loved the art style. A post-compo version with visual queues would be wodnerful. |
| Dec 21 09:11:00 | 1m 00s | The Path of Evil | As you mentioned, it's definitely very buggy. Otherwise good though - especially the art and general mood. |
| Dec 28 16:30:00 | 175h 19m | (Don't) Save Christmas | The cooldown indicator would have worked better as a progress bar, it is difficult to judge when the rectangle is blackish or black. The sudden wave of Santas and music change was amusing, but made gameplay jarring. The weapon cooldown could possibly work better if it was a static amount of time, and not the duration of the previous shot. Taking a shot near the top of the screen disables you long enough to miss multiple santas. An amusing game though. |
| Jan 7 01:36:00 | 225h 06m | The Great Train Robbery | The text was hilarious. I'm sad you didn't have the time to finish, but I had fun regardless! |