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Feedback comments for LD25
Bemmu's games and stats for all events →
| Timestamp | Since previous | Game | Bemmu's comment |
|---|---|---|---|
| Dec 17 00:42:00 | Woodcut Ted | Feels polished. Nice example of a game that uses the allowed dev time well. | |
| Dec 17 08:08:00 | 7h 26m | NONEX | Great idea (perhaps even innovative), encountered no problems while playing. Even had music and a nice backdrop. |
| Dec 17 08:14:00 | 6m 00s | The Twist | Best take on the theme so far and an interesting twirl on the old box-filling game. |
| Dec 17 08:18:00 | 4m 00s | Death by Tree | Could get more plays if there was a binary. Tried to "make" but apparently missing SDL, so decided to move to next game. |
| Dec 17 08:22:00 | 4m 00s | Goat Hate Jug Band | Somehow psychedelic and a game experience I definitely never expected to have. |
| Dec 18 02:47:00 | 18h 25m | Super Space Goat Thief Standoff!! | It was a great idea to have the bullets bounce from destroyed enemies instead of just vanishing. |
| Dec 18 02:51:00 | 4m 00s | Evil Gnome's Revenge | Strange experience at first walking around, having no idea what to do. Only later realized the goal was to push them out from above. |
| Dec 18 02:54:00 | 3m 00s | A.F.M.K.R.O. | Took a moment to realize you can both move around AND shoot, but the idea of being the enemy in this type of game was interesting. |
| Dec 18 03:10:00 | 16m 00s | Unhappy Holidays! | Best game so far. What a great idea for sprites to just bob them around instead of drawing frames :) Was fun to play too! |
| Jan 7 03:31:00 | 480h 21m | The developer game : "Its not a bug, it's a feature !" | Oops! Google Chrome could not connect to jfvvign.dyndns.org:81 |