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ratboy2713

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TimestampSince previousGameratboy2713's comment
Aug 27 14:00:00 Primordial Punchout Pretty awesome. Would have been nice if there was a way to attack while hanging from the wall, or to jump off so you can whip. Those enemies love to edge guard. Really could have used some sound effects, not even music just sound effects would have made it so much better. And it would have been nice if there was an explanation of the powers in game while you got them, maybe a simple popup box or better yet a little diagram above the canister showing what it does (like for the power charge it would show you green and then bursting through the stone walls). <br/> <br/>It was really fun to play and seems like a nice demo. Would love to see this fleshed out into a complete game.
Aug 27 14:30:00 30m 00s Monkey Trial Turnaround Very cute and funny. I liked the objection face. I feel that there is more evidence lying around (based on there being a second page to the inventory) but I just can't seem to find it. Still, fun to play through many times.
Aug 27 19:05:00 4h 35m Papillon I assume she got her super powers from her cast that could magically change from one arm to the other. <br/> <br/>Awesome artwork. I loved the evolution of the boss. The dash was hard to operate in a precise way, but I eventually got it. Really wish there was a simple somber melody in the background. All in all a great job.
Aug 27 19:30:00 25m 00s Cocci Interesting..... thing. I'm not quite sure what the point was, what I was supposed to do. Still looks nice. If this is part of the compo, you are supposed to include the source, not just the class files.
Aug 27 20:55:00 1h 25m Cytosine Very clever and fun, but after every generation my screen would just go blank. I could hear the sound effects and eventually "You Lose" came up, but I couldn't see anything. I'm playing on Chrome. I was able to play by just using the URL to reload the page, but it was a bit annoying.