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Feedback comments for LD24
quill18's games and stats for all events →
| Timestamp | Since previous | Game | quill18's comment |
|---|---|---|---|
| Aug 27 14:49:00 | Boxy the Boxcat in Evolution Escapades | I thought the art was great! Great atmosphere. | |
| Aug 27 14:59:00 | 10m 00s | IO VUOLE ZEN | I'm not sure I understand the logic of the first screen, despite getting past it -- both in terms of how it works and also WHY you would choose to implement this barrier. <br/> <br/>A bold and innovative entry nonetheless. |
| Aug 27 15:05:00 | 6m 00s | Planets | At first I was thinking: Oh, yet another "evolve a planet" game. <br/> <br/>But your art style is really very, very nice. I adore the look of your game, and the sound is nice too. Great aesthetic. <br/> <br/>I feel that the gameplay is a little slow/off. The controls and the pacing could use some adjustment -- which would make this game absolutely...stellar. |
| Aug 27 15:13:00 | 8m 00s | Swarm | Has huge potential for fun, but it took some trial-and-error to figure out what the heck I was supposed to do on the very first screen. The UI was not very intuitive... <br/> <br/>Personally, I think I would have preferred some kind of automatic evolution of the waves, rather than starting and stopping a lot. It's breaks the potential of getting into a "zen" state that works well with these sorts of games. <br/> <br/>I'm also not sure that I ever want to rely on the laser. Being stunned is pretty sucky -- you might want to remove that component. It's already challenging enough to use with the charge-up time. |
| Aug 27 15:17:00 | 4m 00s | EVO - X | I like the art for your character. |
| Aug 27 15:28:00 | 11m 00s | Homo Vermes | I love the concept, but I wasn't 100% sure what was going on while I played. I think a little bit more instructions would be helpful. |
| Aug 27 16:48:00 | 1h 20m | The Darkness Evolve!! | I'm not sure what this has to do with evolution. Sure, you fill an "evolution" bar, but it could just as easily be a "dark matter gas tank". |
| Aug 27 16:53:00 | 5m 00s | Way to Change | Despite its simplicity...I really liked this game! <br/> <br/>Very interesting and innovative. |
| Aug 27 17:01:00 | 8m 00s | Adapt or Die! | Let me say this: The crashes/glitches are only bothering me because I really like the game! I love the way the levels *evolved* bit by bit, and the game has a very "Super Meat Boy" feel to it. A little more polish and this could be a hugely addictive best-seller. <br/> <br/>I did NOT realize that you evolve to resist the damage that kills you. That is wonderful, and gets an extra +1 rating from me. <br/> <br/>This is one of the rare games this LD that really "gets" the theme. |
| Aug 28 12:40:00 | 19h 39m | Rift of Time | No source code? <br/> <br/>I believe that's a *requirement*, yes? |
| Aug 28 12:50:00 | 10m 00s | TONE | A simple, but well done game. However, it seems that the music was not made by you, during the competition? |
| Aug 28 13:00:00 | 10m 00s | Curiosity, The Untold Story | Great concept, excellent gameplay, and one of the few game that has a good implementation of an evolution mechanic. <br/> <br/>However, unless I'm missing something, upgrades are WAAAAY too expensive. It takes ages to be able to collect enough XP. |
| Aug 28 13:05:00 | 5m 00s | Dracolution | Great entry! <br/> <br/>A faster pace would be slightly better, I think. That may require switching to WSAD/Arrows for movement. |
| Aug 28 13:12:00 | 7m 00s | Upward Mankind | It's such a shame that you ran out of time to flesh out the gameplay and theme, because the graphics are great and the actual platforming feels good. <br/> <br/>I would definitely play a more developed version of this. |
| Aug 28 13:27:00 | 15m 00s | GeneRogue | Excellent submission! Surprisingly addictive -- though you run out of content relatively fast. Would love to see it pursued further! |
| Aug 28 13:33:00 | 6m 00s | MJT Evolution | Great potential, it's a shame you ran out of time! I hope you get a chance to complete this project in the future! |
| Aug 28 13:39:00 | 6m 00s | An Astronomical Affray | I can't get this game to run, even with the installer. The .exe appears in my process list, but nothing ever happens. Windows 7. <br/> <br/>I'm really excited to give this a try too. I like that you're using actual natural selection to evolve your enemies. |
| Aug 28 13:48:00 | 9m 00s | The Life Tale | I love virtually everything going on here. The upgrade system is great! <br/> <br/>However, the game is DEFINITELY much too hard. Some of it is due to balance issues, but a lot of it comes down to difficulty of control and how hard it is to attack something. I would love to see a tweaked version of this game! |
| Aug 28 13:52:00 | 4m 00s | Natural Selection | Nice to see an FPS entry! Definitely stands out. Good to see a story too. |
| Aug 28 13:55:00 | 3m 00s | CellVolution | Excellent entry! |
| Aug 30 17:17:00 | 51h 22m | Catching Life | I've never seen a puzzle game like this. One might exist, but it's still a relatively innovative idea. Nice work! |
| Aug 30 17:24:00 | 7m 00s | Primeval Labs | Easily the best game I've tried so far. Definitely a little hard, but great concept and execution. Loved the flavor/humor. |
| Aug 30 17:30:00 | 6m 00s | Human 2.0 | Great art and sound! Gameplay feels a little slow-ish and I'd love to see that made a little crisper, but I have no other complaints! |
| Aug 30 18:11:00 | 41m 00s | Ludum Card Evolution | A complicated game to understand, but very innovative and ambition. Great submission! <br/> <br/>The "using premade art" thing is a pretty big problem, and a real shame because I don't think it would have taken you very long to remake the art. This may get you disqualified. :( |
| Aug 30 18:13:00 | 2m 00s | SPECIES | Fun game, nice fire effects! |
| Aug 30 18:18:00 | 5m 00s | ProtoZoo | Great concept, great game -- I would play more, but your choice of control scheme is really questionable. |
| Sep 5 15:23:00 | 141h 05m | the Evolution from zx81 | Fun, simple, and feels like a great educational game for kids. VERY high votes from me. <br/> <br/>However, it was pretty hard! |