Foon → Ludum Dare Explorer → LD24 → Feedback comment stats → ethankennerly
Feedback comments for LD24
ethankennerly's games and stats for all events →
| Timestamp | Since previous | Game | ethankennerly's comment |
|---|---|---|---|
| Aug 27 01:32:00 | Microbia PLUS | Graphics are adorable. In the 48 hours version of the game, not sure if my mouse clicks affect anything. | |
| Aug 27 01:34:00 | 2m 00s | Tileshift | Cute. Currently stuck on second map. I probably missed some obvious instruction. |
| Aug 27 01:41:00 | 7m 00s | The Balance | Stunning graphics, including the dynamic brushstroke trail! You really made this from scratch in 48 hours? Even the title screen image? I bow to your artistic alacrity. <br/> <br/>While playing, at first I thought I had to collect red or blue. After a couple minutes, I guessed I would get the meter to center by alternating red and blue collections. Not sure what is supposed to come after doing that. |
| Aug 27 01:55:00 | 14m 00s | Evolution VS 1000 kittens | I like the upgrade menu a lot. At first the keyboard control map confused me. |
| Aug 27 01:57:00 | 2m 00s | Conway's Revenge | Watching the simulation update entranced me. Did seem more stable than Conway's. I'm not sure which color I was supposed to get to win or what input to the dynamic system would bring that about. |
| Aug 27 02:01:00 | 4m 00s | Ultimate Plant | Clear and thoughtful! |
| Aug 27 02:12:00 | 11m 00s | Biovolve | I like the look and sound. I got the colored spheres. Is there something more to do? |
| Aug 28 05:55:00 | 27h 43m | Glider Drop | Conway's Life fascinates me. Looks slick! I was not quick-witted enough to devise a tactic for keeping many blocks alive. The red blocks erupted chaotically, and I failed to reproduce my result. |
| Aug 28 06:00:00 | 5m 00s | A Game of Towns | The simulation of fire, forest, villagers, and towns fascinated me. They made such a big town after a few spontaneous clicks that I didn't know how to improve. |
| Aug 28 06:23:00 | 23m 00s | Star Explorers of the United Nations | I also enjoyed the graphics and sounds. A complete and satisfying 2-day game! Look forward to playing a follow-up into evolving enemy paths, bullets, and bosses with appendages or drones. <br/> <br/>If you continue this STELLAR 2-day game, it would be nice to see telegraphing the alien moves, and some patterns with pauses or predictable backtracking. The L-moving alien never paused, which was unlike most enemies in shmups that I like. |
| Sep 16 23:25:00 | 473h 02m | Super Clew Land | Enjoyed jumping and swimming. Confused for a few minutes how to evolve. |