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Cosmologicon

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TimestampSince previousGameCosmologicon's comment
Aug 28 01:25:00 The Singularity is Here! The gameplay is about as unoriginal as can be, but you did a great job with the audio and graphics. The characters look really professional, well done! Even though the captions were really badly placed, I liked the jokes. They remind me of email forwards from the old dial-up days. :)
Aug 28 01:46:00 21m 00s Deal with It Well, I'm up to 64 deaths in Level 2, I have to give up, sorry. The screenshot for the boss looks cool, wish I could have seen it. The jump physics is pretty buggy and the difficulty is way too hard, but otherwise a great game! I thought leaving the death markers was kind of annoying at first, but after I'd died 10 times it was kind of cool to look back and see where.
Aug 28 02:10:00 24m 00s SURVIVE Well, I don't think I ever got the hang of this game. I lost once, then I think I won once, because all the bleeps and bloops stopped, and everything looked roughly the same color. But even if I don't fully understand it, I can tell it's pretty creative. It would be really nice for us Dvorak users if you made arrow keys work too: the keyboard switcher doesn't always work for Love. :)
Aug 28 03:56:00 1h 46m LimiT Incredible graphics! An impressive amount of graphical assets. Especially good job on the last scene. Galaxies are hard to draw well in pixel art. The level design is actually very well thought out, even though there wasn't much to it.
Aug 28 18:13:00 14h 17m Adventurers Evolution Creative idea, but the mechanics of the zombie-fighting part leave a bit to be desired. Having an option to run away doesn't help at all and just slows things down. I accidentally ran away from the last zombie on floor 1 and then I got stuck!
Aug 29 05:03:00 10h 50m Targeted Evolution Really great job. I thought the level design was excellent. The puzzles were challenging enough to be satisfying without being frustrating. I really like exploration, and that's hard to pull off in Ludum Dare. And of course the dialogue was excellent! The only downsides is the controls weren't very tight, and the selection mechanism was a little cumbersome. Overall a lot of fun to play!
Aug 31 03:27:00 46h 24m Evoltus The level design is not too bad. I like the exploration aspect of the game. I just think the levels need something - anything - to spice them up. Maybe scenery or signs or enemies. Thanks for sharing!