Foon → Ludum Dare Explorer → LD23 → Feedback comment stats → Kimau
Feedback comments for LD23
Kimau's games and stats for all events →
| Timestamp | Since previous | Game | Kimau's comment |
|---|---|---|---|
| Apr 23 09:23:00 | The Tiny World of Buzz | Took me a second to realise the controls but pretty awesome ^_^ <br/> <br/>I'm really liking HTML5 as a 2D game engine. | |
| Apr 23 13:44:00 | 4h 21m | To What a Mountain? | I enjoyed the humour ^_^ Otherwise a straight forward platformer. The jump sound was a bit repetitive. |
| Apr 23 13:50:00 | 6m 00s | MyLittleWorld | Jump sound was annoying but I like the kitten nomming sound. <br/> <br/>I think the round world concept would have benefited from a more zoomed out camera. Or maybe a camera zoom in/out at the start/end or both. <br/> <br/>Twas interesting, well done :) |
| Apr 23 13:55:00 | 5m 00s | The Underground Court | Found the controls frustrating and I kept having to look at the help. The generation of the caves is nice but getting caught on the edges takes away a bit of the fun. <br/> <br/>Enjoyed the audio |
| Apr 23 14:02:00 | 7m 00s | Tiny Civilization | Really like the concept. Was a bit daunting to get started, but fun once its going. I wanted to rate the graphics higher because I LOVE the stylisation but it got in the way of gameplay when I lost people. <br/> <br/>I would suggest either going more symbolic or maybe moving to a two tone palette or similar? <br/> <br/>Name generator was a nice touch. Feels like you were building a game more for other themes in the final voting round which didn't make it, but Tiny World kinda applies :) |
| Apr 23 14:09:00 | 7m 00s | Face The Truth | Really loved the gameplay with just enough humour and backdrop to give it reason. Really well thought out fun and enjoyable entry. One of my favourite so far. |
| Apr 23 14:23:00 | 14m 00s | Bioclash | Graphics work really well and the gameplay is addicting had to remind myself to stop playing and come back and rate the game. Really nicely balanced and a good satisfying feel to the game. |
| Apr 23 14:35:00 | 12m 00s | Fusion Time! | Graphics do a good job and the gameplay is fun, SPLOSIONS! The Game Over condition is a bit random and feels unsatisfying as I slowly lose more and more power as the particles slow down. <br/> <br/>Still great fun |
| Apr 23 14:42:00 | 7m 00s | Tiny Eco | Feels like you were building a game for Artificial Life and not Tiny World. <br/> <br/>Though other than that an interesting implentation of a common thought problem and simulation. Though you didn't provide enough feedback to the play so what could be an interesting puzzle can starts feeling like a blind pin the tail on the donkey. <br/> <br/>Really awesome idea just needs more feedback to the player and it could be really fun. |
| Apr 24 12:53:00 | 22h 11m | Tiny World Big War | Really enjoyed it amazing game. Love the endlessness of it |
| Apr 24 12:59:00 | 6m 00s | Bugs | Loved the graphics of the bug guy. <br/> <br/>Basic mechanics are solid, moving slightly faster than the light beam the tension of hacking all great. <br/> <br/>A little overview map would have helped with the later levels. Maybe baked into the background? Found myself making notes on the later level I got stuck on. |
| Apr 24 13:12:00 | 13m 00s | Childhood toys | Loved the words, gave a nice context. Overall a solid platformer. <br/> <br/>Didn't feel like "Tiny World" also the double jump on collecting Mario is not explained at all and I just found it through frustration and button mashing. |
| Apr 24 20:54:00 | 7h 42m | A Week in the life of... | I really found it hard to engage with this game. It was like playing a text adventure but with distractions. I wanted to focus on the story but felt like information overload which ended up frustrating me. <br/> <br/>Neat idea but the presentation needs thought. |
| Apr 24 21:02:00 | 8m 00s | Spaceman Biff vs The Red Robots | The game has a lot of promise but fails on minor points. <br/> <br/>At first launch I think brilliant I have limited fuel which I need to carefully managed... then find out I pick up so much fuel its a non issue. <br/> <br/>I pull away from the planet and try to execute my first turn... only to get a slow turning arc and a camera which is disorientating when it follows. <br/> <br/>Then I thought ooooo I'm coming into land better be safe with my velocity but conserve my fuel. Only to be auto landed (which works nose first). <br/> <br/>The bullets even follow the curve of the planets removing any interesting gun play there. <br/> <br/>A REALLY BRILLIANT idea just needs a few bits of balance and polish and its a great game. Little things which make a big difference. |
| Apr 24 21:07:00 | 5m 00s | Dessert Planet | Collision boxes are a annoying and the fact the invincibility gives no indication its about to run out get me killed a lot. <br/> <br/>Other than that a great fun game. Really enjoyed it, with a light touch of humour :) |
| Apr 24 21:41:00 | 34m 00s | Matrix Creatrix | A nice twist on a classic match 4. <br/> <br/>Symbols or more feedback would have been nice. Just felt like the payoff was kinda small. |
| Apr 25 12:28:00 | 14h 47m | Tiny Shipping | Brilliant! Really LOVE the game! Please continue with it. <br/> <br/>Only thing is put in port names somewhere because its really annoying to try find a port you don't know. Maybe a dotted line between places so you can visually pick out the paths before getting the job. <br/> <br/>Multiple ship control really interesting mastery mechanic |
| Apr 26 19:06:00 | 30h 38m | Tinysasters | Wow just wow massive hearts! |