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jeffreybiles

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TimestampSince previousGamejeffreybiles's comment
Apr 22 16:08:00 Frustrating Tiny Rooms I like this. One minor gripe: for some reason it took me a while to figure out that the new direction mappings were shown at the bottom. Could be a UI thing, or could just be me.
Apr 23 18:39:00 26h 31m Minilization - Dawn and Fall of Man Pretty good. I loved the music. Unfortunately, there was little strategy in the gameplay, nor a real sense of progression.
Apr 23 18:47:00 8m 00s Zephyr Very nice! The background art is beautiful, but blurred enough to not be distracting. It was occasionally frustrating when a flower would pop up, open, and promptly close again right from under my sprite. I like that it happened, it just seemed to happen a bit much. <br/> <br/>But as I said, overall very good.
Apr 23 20:10:00 1h 23m 48 hour MMO Super impressed that you made an MMO in 48 hours! Is it fun/playable? No and kind of. Still, if you gave it some more time (and made the screen bigger, I was all "why are there numbers, oh that dot is an enemy") it might turn into something good.
Apr 23 20:12:00 2m 00s Box Web version doesn't load for me. I use chromium in linux.
Apr 23 20:20:00 8m 00s ACTION SCIENCE DOG Agree with Luke about the mechanic of the world updating only when you move. That, and "Science cheese", were the best parts of the game. <br/> <br/>With that said, I'm not sure what the stuff-collecting was for. I filled up quickly, then never did anything with it.
Apr 23 20:31:00 11m 00s Conqueror Shows a blank screen (after taking a while to load). I'm running chromium on ubuntu linux. I have a java runtime environment installed.
Apr 23 21:02:00 31m 00s Tondie and Zupe Wow! The best LD23 I've played so far! Loved the graphics and the story, and the gameplay was simple yet fun. My only complaint is that it seemed a little too easy.
Apr 26 01:46:00 52h 44m Dessert Planet First, a response to your comment: I loved monkey fight growing up. That probably was a huge subconscious influence. <br/> <br/>Now, to your game. <br/> <br/>My favorite part is the music. Yes, I know it's a 10-second loop that has literally 5 notes, but it still sets the mood perfectly. The donut sound was a little delayed though (people complained about this on my game as well, so if you find a cure let me know). <br/> <br/>The gameplay was fun for a bit, but it was slow/simple/predictable enough that I didn't feel the need to play a third time. The first time through I tried to eat a comet. <br/> <br/>And I second Tom7string's comment about the size of the world... very frustrating!
Apr 26 02:04:00 18m 00s Path O' Invasion There's not a whole lot to add to the above comments. To summarize: 1) Sweet concept! 2) It gets really hard really quick 3) I rarely know what's going on. <br/> <br/>I did like the mechanic where the antibodies only move when you're attacking. If the controls had been a little better, that could have led to some awesome moments.
Apr 26 02:07:00 3m 00s Molecules I second (third?) Tumaini and De10ter. Tis a shame, for I have a thing for educational games.