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Feedback comments for LD23
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| Timestamp | Since previous | Game | jeffreybiles's comment |
|---|---|---|---|
| Apr 22 16:08:00 | Frustrating Tiny Rooms | I like this. One minor gripe: for some reason it took me a while to figure out that the new direction mappings were shown at the bottom. Could be a UI thing, or could just be me. | |
| Apr 23 18:39:00 | 26h 31m | Minilization - Dawn and Fall of Man | Pretty good. I loved the music. Unfortunately, there was little strategy in the gameplay, nor a real sense of progression. |
| Apr 23 18:47:00 | 8m 00s | Zephyr | Very nice! The background art is beautiful, but blurred enough to not be distracting. It was occasionally frustrating when a flower would pop up, open, and promptly close again right from under my sprite. I like that it happened, it just seemed to happen a bit much. <br/> <br/>But as I said, overall very good. |
| Apr 23 20:10:00 | 1h 23m | 48 hour MMO | Super impressed that you made an MMO in 48 hours! Is it fun/playable? No and kind of. Still, if you gave it some more time (and made the screen bigger, I was all "why are there numbers, oh that dot is an enemy") it might turn into something good. |
| Apr 23 20:12:00 | 2m 00s | Box | Web version doesn't load for me. I use chromium in linux. |
| Apr 23 20:20:00 | 8m 00s | ACTION SCIENCE DOG | Agree with Luke about the mechanic of the world updating only when you move. That, and "Science cheese", were the best parts of the game. <br/> <br/>With that said, I'm not sure what the stuff-collecting was for. I filled up quickly, then never did anything with it. |
| Apr 23 20:31:00 | 11m 00s | Conqueror | Shows a blank screen (after taking a while to load). I'm running chromium on ubuntu linux. I have a java runtime environment installed. |
| Apr 23 21:02:00 | 31m 00s | Tondie and Zupe | Wow! The best LD23 I've played so far! Loved the graphics and the story, and the gameplay was simple yet fun. My only complaint is that it seemed a little too easy. |
| Apr 26 01:46:00 | 52h 44m | Dessert Planet | First, a response to your comment: I loved monkey fight growing up. That probably was a huge subconscious influence. <br/> <br/>Now, to your game. <br/> <br/>My favorite part is the music. Yes, I know it's a 10-second loop that has literally 5 notes, but it still sets the mood perfectly. The donut sound was a little delayed though (people complained about this on my game as well, so if you find a cure let me know). <br/> <br/>The gameplay was fun for a bit, but it was slow/simple/predictable enough that I didn't feel the need to play a third time. The first time through I tried to eat a comet. <br/> <br/>And I second Tom7string's comment about the size of the world... very frustrating! |
| Apr 26 02:04:00 | 18m 00s | Path O' Invasion | There's not a whole lot to add to the above comments. To summarize: 1) Sweet concept! 2) It gets really hard really quick 3) I rarely know what's going on. <br/> <br/>I did like the mechanic where the antibodies only move when you're attacking. If the controls had been a little better, that could have led to some awesome moments. |
| Apr 26 02:07:00 | 3m 00s | Molecules | I second (third?) Tumaini and De10ter. Tis a shame, for I have a thing for educational games. |