Foon → Ludum Dare Explorer → LD23 → Feedback comment stats → j_peeba

j_peeba

Feedback comments for LD23

LD29 →

j_peeba's games and stats for all events →

TimestampSince previousGamej_peeba's comment
Apr 23 05:07:00 Circus Flea Hahah, I loved the voices and the presentation. The first game I've rated this time around that made me laugh out loud. :)
Apr 23 05:14:00 7m 00s GERMS: A Ghost Story The intro cinematic cracked me up and I liked the idea but I found the gameplay mechanic of collecting germs to be a little grindy.
Apr 23 06:26:00 1h 12m Polarity This was great. Simple (in a good way) and very fun!
Apr 23 06:41:00 15m 00s TinyFish Shows promise and the underlying idea is neat but it's in a little too rough shape at the moment to have much fun with.
Apr 23 06:49:00 8m 00s The Traveler A pretty elegant and neat concept. I had to squint hard to see the differences in texturing with the blocks that fall at different times though but it was a nice game regardless.
Apr 23 06:53:00 4m 00s Interstellar Planet-Ship Adventures: The Search for... $@#% Aliens!!!!!! Yeah, I'll have to concur with the remarks about accessibility of the game.
Apr 23 08:16:00 1h 23m Deity This game was delightfully twisted! Lovely animations on the small dudes too. My only gripe was that there was maybe a little too much idling involved when waiting for the people to move.
Apr 23 08:31:00 15m 00s It's a tiny world A fun mini-sized roguelike. The character movement and randomly spawning monsters brought almost puzzle-like qualities to the gameplay where you try to figure out the best path to proceed through the crowds.
Apr 23 09:26:00 55m 00s Mayor vs Aliens Awesome! Great theme and the gameplay works too. Although racking up massive scores got a little easy when there was a single block of ground left: you could very easily always block it from leaving the screen. :)
Apr 23 16:06:00 6h 40m Minisk, You Will A fun game! I only wish the player arsenal would be bigger but it was still very entertaining to try and hold back the enemy waves.
Apr 25 05:45:00 37h 39m TINY WORlDS A pretty cool concept. One minor annoyance was that the blocky pixel font can be difficult to read at a glance or from the corner of your eye: a more readable font would've made the game a little smoother to play.
Apr 25 18:01:00 12h 16m Space Cabin I really liked the visuals here. Some of the puzzles could have used more hints but overall I could definitely play more of this!
Apr 25 18:07:00 6m 00s Lost in space A pretty simplistic game but the story of the game progressed quickly enough so that I didn't get bored.
Apr 25 18:30:00 23m 00s Tiny Galaxy Pretty nice platforming and puzzles. I would've played this all the way through but the "permadeath" bummed me out. Good game, nevertheless.
Apr 26 05:09:00 10h 39m T-Pod A solid game. I got 332 points! Color coding is important in any frantic shoot-em-up game so it would've been nice if the player's lasers would have stood out more from the red explosion particles.
Apr 26 05:14:00 5m 00s Interplanetary Sumo A cool idea and a solid execution too.
Apr 26 05:18:00 4m 00s Nature Wisp Levels that would have been more bite sized would have definitely improved the game. More instant gratification! :)
Apr 26 05:29:00 11m 00s Sword of Altaria It was enjoyable but it got a little tedious. With this amount of variation, having shorter levels (and therefore faster progression) would probably improve the game.
Apr 26 14:19:00 8h 50m Tiny Toy Very mysterious and intriguing. Not a great game but I somehow did enjoy it as an experience.
Apr 26 15:02:00 43m 00s Life in jar Pretty cool! I played it all the way through. After figuring things out in the beginning, the challenge was a bit lacking though.
Apr 26 15:42:00 40m 00s Primordial Smackdown: Bacteria with Badditude Nice variety of upgrades and great audio. I think some of the core mechanics, like attacking, could have been better but it was pretty enjoyable regardless.
Apr 27 04:58:00 13h 16m Amoebae Quite enjoyable! Of course it was a little straightforward so more variation or escalation would've been nice.
Apr 27 05:09:00 11m 00s Pro Stew Chugger Surprisingly fun despite some of its shortcomings (primarily that the player's goal is very unclear). Great use of the twin stick shooter formula.
Apr 27 05:20:00 11m 00s Cells Quite promising but the game would need some extra variables thrown in it so it wouldn't be as straightforward
Apr 27 05:27:00 7m 00s Of Mice And Giants So adorable. The simplicity really works in the game's favor here.
Apr 27 05:31:00 4m 00s Flatlands I was also a little bit lost at first how to play the game but once I got rolling, it was pretty pleasant. There's a lot of potential here for further development!
Apr 27 06:32:00 1h 01m Good Cell, Bad Cell The concept has a lot of promise. With a little more accessibility and gameplay polish it could be a pretty nice game. Don't get me wrong, I did enjoy the game, it just required maybe a little more patience than most players probably have.
Apr 27 07:45:00 1h 13m Attack on the Planet XXS-01 The game is in a kind of a rough shape now but shows promise. With just a few small tweaks it could turn out to be a lot of fun!
Apr 27 20:03:00 12h 18m The Tiny Green World Unfortunately the biggest challenge in the game was to wait around long enough to get to buy new things and seemingly there wasn't much strategy involved in the choices. The premise, however, was pretty solid and I think that with adjusting some gameplay mechanics this could turn out to be a pretty fun little game!
Apr 28 06:21:00 10h 18m The Collector Wow, great metroidvania vibes in this game. A huge level, lots of different monsters and solid gameplay. Some core mechanics like player controls could be smoother though. Maybe it felt a little unresponsive in some way and dodging enemy attacks often was harder than "it should be" when compared to other platformers. But a great game regardless. I had a lot of fun collecting the monsters and exploring the surroundings was a cool experience in itself. <br/> <br/>I'd definitely be tempted to play through this but after a couple of unforgiving game overs I had to ragequit, at least for now :)
Apr 28 07:31:00 1h 10m [Darkness Creeping] A great, ambitious game. Very moody and mysterious and I enjoyed the adventure even though it was a little short. It was a pretty solid experience for me since I didn't encounter any major bugs. <br/> <br/>I'm not sure how familiar you are with physics engines but you could probably achieve more stable collisions by using bunches of simple primitives as collision shapes (box, cylinder, sphere or whatever else Bullet supports) instead of using the render meshes as the collisions. I mean, if you're not already doing so. If not, you should definitely look into it. I'm not familiar with Bullet physics engine specifically so I don't know the details of how to set it up though but the same principles usually apply in all the major physics engines.