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fanatiko

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TimestampSince previousGamefanatiko's comment
Apr 23 18:51:00 Tiny Shipping It would have been nice a way to fully stop a ship. And, maybe, ships you aren't controlled should have some kind of IA or (at least) stop when they reach ground (got my ships killed a couple of times when switching to other while moving)
Apr 23 19:17:00 26m 00s Tiny Worlds I love the aesthetic and the music.
Apr 23 19:30:00 13m 00s Predicament Awesome art and very interesting use of the theme.
Apr 23 19:37:00 7m 00s Cowboys and Endians I don't seem to have enough vertical screen resolution to display all the screen so I had to be always on the platforms. Shouldn't be so hard to fix, as the upper part of the screen is almost unused.
Apr 23 19:42:00 5m 00s gravity Nice game idea. I love what you did with the audio making the shoots and enemies make the music.
Apr 25 19:03:00 47h 21m Stargazer Nice art, quite an original setting and very polished game. <br/> <br/>A minor issue: Why use numbers for the menu if your game needs mouse? The first time I play I died because I didn't expect to use the mouse to shoot and I had to check the instructions.
Apr 25 19:34:00 31m 00s Tiny Galaxy Awesome, the art is quite at the level of your (probably) main inspiration and kudos for the amount of content you have achieved in 48h.
Apr 25 19:42:00 8m 00s Tiny Infection Very solid entry and very nice timelapse (although maybe you could have removed the Chuck episode).
Apr 25 20:00:00 18m 00s I Heart Ludum Dare I really liked the game and, after reading the comments, I give it a couple more tries to get through the ending and it's a very original approach to the topic.
May 3 09:44:00 181h 44m Green War on Earth Maybe the enemies should stop looking to the player when they begin to prepare the shoot, as now it's almost imposible to dodge the bullets.