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Feedback comments for LD22
SeanAtr0n's games and stats for all events →
| Timestamp | Since previous | Game | SeanAtr0n's comment |
|---|---|---|---|
| Dec 19 17:46:00 | Alone | The computer consoles were nifty and I found your kitten ^-^ <br/>I was disappointed with the feedback to the questions at the end. | |
| Dec 19 19:54:00 | 2h 08m | Ravenwood | <3 clawing the mice/bug things |
| Dec 19 20:16:00 | 22m 00s | Super farm boy | Silly farmer, moonshine is for drinkin... not throwing at zombies |
| Dec 19 20:21:00 | 5m 00s | Alone in your mind | boo website under review, use dropbox's public folder! <br/>http://db.tt/hVyuihX (shameless referral link) |
| Dec 19 21:16:00 | 55m 00s | Chamber of Remorse | <3 the intro noise and initial text. The lighting also really adds to the difficulty and mood. I tried to play all the way through, but gave up after 3 tries just after the destruction scroll. <br/> <br/>I can see how the difficulty might seem reasonable if you already know where the monsters are going to spawn, but if you are ever surprised by a monster its very difficult to avoid getting hit. I think you'd have to gimp the monsters or allow mouse-firing to make the game more fun. |
| Dec 19 21:35:00 | 19m 00s | Al One | I'm impressed that you got multiplayer working here |
| Dec 21 00:33:00 | 26h 58m | 0 ALONE | Nice concept! |
| Dec 21 03:55:00 | 3h 22m | Castaway | Interesting mechanic, I like how you made the player his own enemy due to inertia. The music and art are nice too! |
| Dec 21 21:00:00 | 17h 05m | ZERO2 | Well done, I really like the noise filter over the graphics |
| Dec 23 00:41:00 | 27h 41m | Super Smash Lander Suicide Party, Bro? | <3... this is my favorite game so far, too bad it's not on theme. <br/> <br/>I'd love to see how you do 2d games like this in unity, do you plan to post the source code? (link is broken) |
| Dec 23 03:31:00 | 2h 50m | In search of a Cave | What good are giant marsupials with chainsaws without death animations :P (I guess the goal is not to die though, so yeah perhaps not worthwhile) |
| Dec 23 03:49:00 | 18m 00s | Maze Explorers | I like that the companions eat your food and block your path, makes being alone preferable so I think it is on theme. Also, good job balancing the difficulty, I like failing occasionally :) |
| Dec 23 04:02:00 | 13m 00s | Braille | Awesome job w/ the concept & graphics. Although, I would have preferred a slightly more 'realistic' ending >:D |
| Dec 23 04:12:00 | 10m 00s | Kitten's Missions | I'm not sure how well this works, but it looks like an option? <br/>http://wiki.wxpython.org/CreatingStandaloneExecutables |
| Dec 23 04:49:00 | 37m 00s | Underlight | It crashed for me once, then it seemed like it crashed a few times but really I was getting hit in the head by a barely visible spike. You probably can't see the spikes on monitors with poor black levels. I was able to get to the end after dieing many times to head spikes. <br/> <br/>I'm going to have an irrational fear of celings because of this game :P I felt really uncomfortable whenever I couldn't see the ceiling. |
| Dec 23 05:13:00 | 24m 00s | Alone | The windows exe didn't work for me but I have python in cygwin <br/> <br/>I sort of got the theme here, you are an outsider and have to be careful what you say and who you talk to. |