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Feedback comments for LD21
heck's games and stats for all events →
| Timestamp | Since previous | Game | heck's comment |
|---|---|---|---|
| Aug 22 15:35:00 | Slip Away | I agree. Should have made the items as checkpoints. It's frustrating to retry again after you have reached an item. | |
| Aug 23 03:39:00 | 12h 04m | Make a run for It | Same here... Couldn't understand how to play >_< |
| Aug 23 04:04:00 | 25m 00s | Anti Puck | Interesting concept but, I find it really hard to play. I'm struggling to control the turret thingy. |
| Aug 23 04:42:00 | 38m 00s | The Hooks, the Lava and Me | Great work! The most fun LD game I've tried so far. |
| Aug 23 04:55:00 | 13m 00s | Foxtrot | The fun is not there yet and the nothing new with the concept. I didn't mean to bash you or anything. I'd say keep trying and be better! |
| Aug 23 07:27:00 | 2h 32m | ""Escape the Flood 3D"" | It's very hard to control the camera and the people. I wish that you've made the people bigger and easier to click & select. It's hard to see too when you zoom out. The idea is very interesting though but, the game is barely in a playable state imho. |
| Aug 23 08:40:00 | 1h 13m | Damn My Stubby Little Legs | Interesting take on the endless vertical jumping genre. The music is very nice too. <br/>Too bad that you didn't show the score at game over screen. I believe it's mandatory for this kind of game. <br/>I found a bug where the tiles completely blocks the way from left to right of the screen. |
| Aug 23 09:10:00 | 30m 00s | Persephone | Nice gameplay. Explode yourself like Splosion man or Explodemon(if I recall correctly). <br/>I think that the girls movement is too slippery, though. And collision bug appeared quite often. I got stuck a few times. |
| Aug 23 09:31:00 | 21m 00s | Ambrose leaves | The dark block is very hard to see. Need more contrast against the background. |
| Aug 24 05:01:00 | 19h 30m | Antagonist | Very cool concept! Running game with puzzle. It reminds me of the movies where the hero is outnumbered and being chase by the enemies, and he tricked and mislead the enemies. <br/> <br/>Great music & sounds too. But, the antagonist teleport sfx is too painful for the ears. Did you do the music yourself? |
| Aug 25 02:33:00 | 21h 32m | NO ONE CAN STOP THE HARDWARE HERO | Nice work for 2 hours. Nothing new but, quite enjoyable. I think the sound effect really fits in. |
| Aug 25 03:31:00 | 58m 00s | Maze++ | Not much happening in the game but, I'm intrigue to keep playing anyway. And I finished it! <br/>I agree that the fog of war is cool. This game will probably be better if more things is happening. |
| Aug 25 14:17:00 | 10h 46m | Metal Sphere Solid | Cool game! Graphics and music is nice too. No sfx yet, but it's understandable. <br/>What I didn't like was the ball movement is too heavy. It feels less responsive, perhaps add more pushing force? <br/>The visuals is unclear too sometimes. It's hard to see the guard's viewing frustum or to tell that the alarm had gone off. You can surely fix this given more time. <br/>And you have rated more than 100 games, already?! Kudos to you! |
| Aug 25 14:49:00 | 32m 00s | Maze Escape | Cool twist on maze game! I had the same "corner" problem with everyone else. It will be interesting to see the basic idea being expanded. |
| Aug 25 15:08:00 | 19m 00s | Mass Escape | I wonder what's happening in the prison that make these inmates so eager to end their lives LoL. <br/>Somehow, I feel "gamewatch" inspiration in this game. <br/>My complaint is the same, sometimes it's just impossible to save the inmate. And there's no real pressure for player. Perhaps adding a timer (or if you have other idea) could solve it. |