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randomnine

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TimestampSince previousGamerandomnine's comment
Dec 20 19:57:00 Grand Mystic Quest of Discovery I liked how the first two spells worked together - that was smart. <br/> <br/>Ladder controls were a bit fiddly. <br/> <br/>Awesome game :)
Dec 20 20:54:00 57m 00s Space Miners Good effort. I like the idea of hunting for asteroids to mine, it fits the theme well. <br/> <br/>I got a nasty audio bug several times, where weapon sounds looped continuously until you fired again.
Dec 20 21:17:00 23m 00s SPACEMEAT DISCOVERY It felt pretty random how you did on each flight, but still, each launch made me smile :)
Dec 21 12:16:00 14h 59m Orbs of Sound Fits the theme well. The doppler effect worked nicely. Reminds me quite strongly of "Activate the Three Artefacts and then Leave".
Dec 21 13:23:00 1h 07m Land of Fodnal Really liked this! If anything the world's just a bit too big, so it drags on a bit - but neat execution of a great concept.
Dec 22 12:43:00 23h 20m ancient codes I like the atmosphere you created with the audio here.
Dec 22 13:13:00 30m 00s suspension of disbelief Pretty clever. Definitely one of my favourites so far.
Dec 22 20:19:00 7h 06m Gyroids Wow, that's tough! Pretty solid, but I had to give up after about 20 gems. Stopping the gyro on a single square after a climb was just a bit too tricky for me.
Dec 23 21:11:00 24h 52m Mystery of Yrevoc Sid Obviously more of a tech demo than a game, but it feels pretty good! I hope you continue with this and make it into what you wanted :D
Jan 1 19:25:00 214h 14m Unexpected Outcome Interesting little platformer. The music was good. <br/> <br/>The fact that you can air-jump if you run off a cliff or bounce off a ceiling isn't obvious, and it seems strange that the tricky jumps once you make it outside rely on that. I think it'd be nice to make the movement a bit less precise and controllable and make the tougher jumps rely on the player mastering that instead of getting the awkward air-jump timing. <br/> <br/>I wasn't sure where I needed to go once I got outside, and a few wrong turns led me back to starting a long section over again. I found that demotivating, but pressed on :D
Jan 1 20:07:00 42m 00s Circus Peanuts Impressive. I gave up around 700 peanuts, as I figured I'd long ago seen everything the game had to offer. I hate to think how long I'd have spent playing if there was some higher purpose - some longer term goal - or some point to the collectables you were acquiring.