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Cosmologicon

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TimestampSince previousGameCosmologicon's comment
Dec 21 06:24:00 Into the unknown It's got a great atmosphere; the music adds a lot. Many of the jumps are very hard to make since you can't see the player character, and if you miss them you fall all the way down the screen or worse. I explored as much as I could (15 screens), but at one point I kept falling through a wall and ending up in a pit with no escape.
Dec 21 06:49:00 25m 00s Orbs of Sound Is there supposed to be a Readme? I checked the Windows and Source downloads, and I couldn't find one. An explanation of the controls would be nice; I couldn't figure it out. I'm running it in Wine so I may be running into issues.
Dec 21 14:59:00 8h 10m :ORE: Nice, I had fun once I figured out the depth of the strategy. I played several times after that, but I never saw one of these "very easy" levels. Once I had 1225 points, but it still didn't tell me to get to the surface. What's a guy got to do?!
Dec 21 15:26:00 27m 00s Zoobedoo That's pretty fun! Discovering the hidden rules is a great idea, but it's so hard that I wound up not really figuring them out. Instead I would just pick a column of animals that work and repeat them diagonally.
Dec 21 16:09:00 43m 00s Introspect Yay, I actually beat it! I'm glad I stuck at it until the end. Nice job. <br/> <br/>Some feedback: I normally don't mind platforming without weapons, but I feel like if I'm a purple metallic pterodactyl/greyhound with spiky wings, I should be able to kill a slime in fewer than four hits. Definitely agree about needing invulnerability after being hit. The first enemy that got a good hit in would always kill me to death. The platforms ran way too slow. I was waiting for one for 30 seconds. The arrows were deceptive. Better to have no arrows than ones that only sometimes point the way to go first.
Dec 21 16:38:00 29m 00s Ancient Mystery III: The lost symbols I enjoyed this! I would not even flash the solutions on the screen to begin with. It makes people think you need to see them in order to complete the puzzles, and you don't. I think you should not have the progress bar pulse like that. It's essential for making deductions in the later levels, and if you happen to glance at it when it's "off", you can really wind up going down the wrong path.
Dec 21 17:14:00 36m 00s Strange Lands That was kind of cool, although once you get the rules down, it's basically the luck of the board layout. If you have enough places to expand before encountering red, it's easy to win.
Dec 21 17:28:00 14m 00s Crystals Hunter Wow, this was about the easiest game I've ever played. At least the first level. When I tried to exit out the lower-left of the screen, the game froze on me. I'm running the Windows version under Wine.
Dec 23 02:37:00 33h 09m Into the brain It's over too fast. There needs to be more challenges or something. Maybe you collect objects that give you time, or that let you go through a wall, or give you temporary invulnerability? You know, those are just off the top of my head.
Dec 23 02:51:00 14m 00s Discovery - Researching Space Why would you package a Linux version in a RAR file? :( I think you should use tar/gz or at least ZIP. <br/> <br/>Anyway, you should try to draw inspiration from the theme. Don't just call your game "Discovery", especially when it has nothing at all to do with discovery.
Dec 23 14:29:00 11h 38m Ping I liked the game mechanic once I figured out the "rules". At first I was spam-hitting the spacebar, until I realized that's not the best strategy at all. I liked the writing on the walls. Nice touch. No matter how hard I tried, I couldn't get past the level called "The walls have ears". The passageways were too narrow to slip past, no matter how stealthy I was being. Maybe there was some trick I was missing.
Dec 24 03:09:00 12h 40m Lost Discoveries The Linux download link isn't working for me. The mediafire page comes up but the download fails. I'm going to try the Windows version under Wine....
Dec 24 05:09:00 2h 00m You Found the Crystal Wow, that is some great level design. You took the simplest mechanic possible and really explored it. Good learning curve too. I can't tell you how many times I got to a level, though, "No, forget it. That's impossible", and then 100 lives later I beat it! I thought I was *never* going to get past the second level with the moving jacks. It's a fun feeling to finally beat what seemed impossible. :) <br/> <br/>Anyway, I've been playing for hours. I'm quitting on the level where you have to leap left and then right over the five jacks. This one doesn't seem impossible, just way hard.
Dec 27 00:23:00 67h 14m Floorplan There was more to the game than I expected from the first couple of levels. The invisible wrenches, while a good use of the theme, were really annoying. I liked the invisible walls much better. No way am I going to spend much time on Level 10, though. <br/> <br/>You should definitely try to fix the flickering graphics, too.