Coin Puzzles by Mika la Grand 2019-05-05T12:25:39Z
I enjoyed the concept of managing the fullness of the player with both puzzle and movement mechanics altered subsequently. I feel that this has more potential for unique gimmicks. The moment when you teach a player not to pick up too many coins to make a jump by taking advantage of a player's desire for coins is a very clever way to teach that mechanic.
Perhaps the fans could move the player faster to keep up the pace of the game, it's frustrating to go through a level with a slow fan and then fail and be required to go through it again with no real obstacles.
Also in the first fan level I encountered a bug where the slow-scrolling camera glitched and started moving down while the player reached the top, and I had to wait for the camera to float back up. I wasn't able to replicate this again after that first time.