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Xtra_Festive

Games

YearLDThemeGameDivisionRankOvFuInThGrAu
201944Your life is currencyTOSSCjam3593.624.053.623.403.272.57

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Comments by Xtra_Festive

LD44 — Your life is currency

Coin Puzzles by Mika la Grand 2019-05-05T12:25:39Z

I enjoyed the concept of managing the fullness of the player with both puzzle and movement mechanics altered subsequently. I feel that this has more potential for unique gimmicks. The moment when you teach a player not to pick up too many coins to make a jump by taking advantage of a player's desire for coins is a very clever way to teach that mechanic.

Perhaps the fans could move the player faster to keep up the pace of the game, it's frustrating to go through a level with a slow fan and then fail and be required to go through it again with no real obstacles.

Also in the first fan level I encountered a bug where the slow-scrolling camera glitched and started moving down while the player reached the top, and I had to wait for the camera to float back up. I wasn't able to replicate this again after that first time.

TOSSC by Xtra_Festive 2019-05-04T00:55:42Z

@gamechoy I was going to have a friend do some music originally, but during the jam he was suddenly unavailable. I'll definitely try to fill out the feel of the game more, ie. little background elements and music for each world when I find time for that!

TOSSC by Xtra_Festive 2019-05-05T10:49:56Z

@pyrian I'll be looking into adding an indicator for aiming/bouncing as a mainstay to fix exactly what you described. I've replayed my own game a lot and realized that especially when I introduce bouncing shots, it becomes a total guessing/resetting game and I'd much rather it stick to being puzzle-based, so I think taking out any possible challenge from aiming shots and making it solely about figuring out the puzzles is a good idea. Thanks for the feedback!!