FoonLudum Dare ExplorerUsers → vitluke

vitluke

Games

YearLDThemeGameDivisionRankOvFuInThAuMo
202148Deeper and deeper👥Deeper Sleeperjam5253.753.703.093.253.773.82

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Audio vs Overall

Mood vs Overall

Comments by vitluke

LD48 — Deeper and deeper

LedgeFall by KshitijVSingh 2021-04-28T01:11:37Z

Nice game! Loved the graphics and sounds!

I wish I was skilled enought to listen to the full song XD -that's what keeps me moving.

Charon is such a prick too!

Excelent job!

Treasures of the Deep by Dreamer 2021-04-28T00:49:23Z

Nice game! As said in the comments above, there would be great to have a score system related to catching the treasures. I loved the scenario change too, I would suggest to add a small variation on the music for each stage related to its landscape, to increase players immersion on the game. I really enjoyed the game tho!

Deep Breath by Eduardo Scheffler 2021-04-28T03:09:56Z

Nice game! I liked the art and concept, especially the "physics" of the objects moving towards the screen, well thought and executed, as well as the astronault's movimentation! I just wished there were more oxygen spawning on screen, to engage the player to move more often.

Music and sfx makes you enter in the space oblivion mood too! Congrats!

Billy's Gone Again by KingOfNova 2021-05-08T03:33:43Z

Nice game guys!

I loved the graphics (the enemies sprites are awesome), the smooth movements and controls, well balanced fights, also the country-inspired soundtrack and all SFX were really great and fitted the game very well. I don't have much to add other than what has been said in previous comments, such as: a better indication that you have other weapons (maybe a hud or just a weapon icon), some indication of the checkpoints, maybe a life counter (game over when it reaches 0), and maybe a level progress indication - but these are only details to improve a pretty solid game.

Congrats for the great job!

My name ? by nyanpierre 2021-04-28T02:59:32Z

Really liked the game, very well planned in a short time!

I'm a escape & point and click puzzle fan, so I could figure out most of the game, but still got stuck in some minor bugs such as the clock puzzle (finding out the right spot of the pointers). Also, I solved the second TV puzzle easily on trial and error (maybe I was luck?), and the Zn puzzle I recurred to external "help" (if you know what I mean), but I got the impression that the game prevented me from moving on when I solved it before... I can be wrong tho. Maybe that "hint" should be more explicit or replaced! Still it didn't affect my experience.

Music and sounds were very nice, I liked the mood, specially the jazz theme! Although I think the volume between the musics and SFXs could have a little more balance - might be easy to work on it!

Great job!

Trouble in Pizza Town by jorgeblanco 2021-05-08T03:00:40Z

Great work guys! Amazing game!

The soundtrack really got me into the mood of crazy pizza delivering (nice loops and diversity of stems!), SFX were very funny (loved how the pizza-car horns were implemented), also loved the sloppy physics, the visuals and the overall game idea.

The only thing I missed is a visual and/or auditory feedback of when you replenish your pizza stock, but that didn't stop me from having fun with the game. I wish you could continue developing the game, polishing some game design details and maybe adding other levels!

Congrats to the whole team!

Abyssal Goodbye by Theo Goulart 2021-05-06T02:00:06Z

Cool game! Loved the concept, atmosphere and especially the soundtrack!

Some feedbacks I had on the game were already said on previous comments, like some trimming on the controls and movimentation, but it still does not affect my positive experience while playing it (although I still hate swordfish :v: ).

Good job!