ULTIMATE SHOGUN BATTLE: 1100 CRUSADE EDITION by LizardKing 2018-08-30T20:06:37Z
Very well made game! It made great use of the mechanics. My only gripe is that the graphics were a little jarring. However, the game overall is very well done. Good job!
Foon → Ludum Dare Explorer → Users → Under The Weather
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | 👥 | ground zero | jam | 194 | 3.85 | 3.39 | 3.14 | 4.00 | 4.69 | 3.93 | 2.55 | 4.48 |
| 2018 | 43 | Sacrifices must be made | 👥 | Dungeon O' Coins | jam | 3.58 | 3.29 | 3.41 | 3.20 | 3.95 | 3.78 | 3.05 | 3.60 | |
| 2018 | 42 | Running out of space | 👥 | CRUMBLE | jam | 291 | 3.67 | 3.47 | 3.39 | 4.18 | 3.91 | 3.72 | 2.45 | 3.62 |
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | PlatSCII | jam | 366 | 3.64 | 3.55 | 3.78 | 3.99 | 3.53 | 3.51 | 2.59 | 3.41 |
Very well made game! It made great use of the mechanics. My only gripe is that the graphics were a little jarring. However, the game overall is very well done. Good job!
Thank you everyone for the amazing comments! We deeply appreciate the feedback and suggestions :)
Congrats @fatsheep, you are the first person to find my little easter egg! You win a firm handshake and a pat on the back!
@johnnysix It was composed with the same progressions as Darude's Sandstorm, so yeah
Well executed concept. The overall theme and feel of the game was very nostalgic with the inclusion of the retro blast noises and music. The graphics were enjoyable. At times, however, the glare off the ground was a little too bright and made it hard to observe everything around. All in all, great game, very easy to enjoy!
Great job! I loved the art and style of the game. It was very atmospheric and added to the overall effect (plus, I'm a sucker for that art style). Aside from that, I felt that the combat was a little bit off. It felt very repetitive. The first few kills were very satisfying, but after that it became autonomous. A possible fix would be to add more combos or even different controls to initiate them. Overall, well made game with a huge amount of potential.
Great Job!
Side note: The humor during the boss battle was great. It took me off guard and I laughed way too hard!
This is awesome! Thank you to everyone who has supported us with excellent feedback. This is what makes a strong, competitive community: having a solid grounds for advice and words for the future.
Man, I'm already excited for the next round!
As people have already stated, this was a really ambitious game. However, you pulled it off really well! The art style was great, obviously well mastered and optimized (Kudos to the artist). The controls are intuitive and easy to master, making the experience much more natural. There are a couple minor gripes that I do have, the first of which is the theme. I'm not sure what two game genres you were trying to combine, but the site has described it as a "blank slate filler" so I don't think it's that big of an issue. Also, the same loop of music is repeated for extended periods of time, making sort of autonomous and repetitive. In essence, this game has a huge amount of potential in addition to the sheer quality you have shown thus far. I would love to see some extensions and developments.
Great Job!