Foon → Ludum Dare Explorer → Users → StarchyPancakes
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | The Tree | compo | 776 | 2.88 | 2.43 | 3.59 | 3.91 | 2.88 | 2.90 | 47 |
I liked what I saw, but I think it may have buggd out in era 4
Wow, just lovely, really really well done. My hat is off to you
Loved it, really impressed with how nicely the beats come together
You are absolutely right, I completely forgot to add a check to make sure the branches don't continue spawning indefinitely, the crash is occurring when the array goes out of bounds. I have it fixed and am uploading that version after typing this response. Thanks for the input (a later version will definitely include zooming out, among other things, but I think doing that stretches the "bug fixing rule" a bit too much for me to be comfortable adding it for the voting version). I'm glad you liked it though, and thanks again for the comment :)
madjack: it is randomized so every new time you try it should extend a different direction. If that fails (it shouldn't but there are situations in which it could) then you have to wait for the groundwater to reach up to the roots. The groundwater is the second ground level that doesn't change with the time of day (very low in your picture).
madjack: Oops, meant to say the groundwater doesn't change **color** with the time of day
Lot of fun, challenging as well.