Foon → Ludum Dare Explorer → Users → saveferris
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2012 | 24 | Evolution | Evolution Not Progress | compo | 17 | ||||||||||
| 2011 | 22 | Alone | Stelo | compo | 673 | 1.64 | 1.38 | 1.75 | 1.89 | 2.33 | 3.09 | 1.00 | 2.33 | 22 |
Nice suspense action! I also like the mouse/wasd keys based controls. I also found out about the randomly generated maps ;) I like the music too.
Dear good people - thanks a lot for even considering checking out my "demo". I'm heartbroken about the friendly attempts of trying to "play" and of course have removed the silly bitly URL shorteners (also fixed the dll problem on win32 and zip issue on osx).
Pierrec - thanks a lot for the motivating words. For the first time I am serious enough to do a game and I am glad that you can see any potential, keeps me pumped! :D
Whilefun: Thank you for checking it out and leaving an uplifting comment! I'm planning to do a personal "ludum dare" this weekend. My plan is to continue using the awesome löve2d engine to work on the gameplay and start from scratch with the basics with SDL or cocos2d in parallel. I hope this isn't breaking motivation for me though. I'll see - never the less I'm really, really looking forward to being able to work on it.
Cool character model and animation, keep going and see you next LD48! :)
very hard but quirky weird fun! didn't manage to go beyond the second cat stage (the ones with the tractor beams spread over 5 floors). is it even possible, if so how?
Thanks, yes I actually finished a LD48 game, it feels good (although it's still very, very flawed) :) The problem seems to be developing on a 1200 pixel vertical display so the game window is 800pixel - borked that up too, sorry for that.
MurrayL: no, it's definitely simply flawed, last-minute-tacked-on logic