A little hard to control, but the graphics are kinda nice and the animations are a nice touch. It's pretty hard seeing as how the dudes take a lot of shots to take down and there's so many of them.
It's pretty hard, couldn't really surpass the AI score, probably because the "double damage" powerup is a bit too powerful. It's really polished and complete-feeling though.
Wow, that's an awesome idea, and a neat piece of technology. Definitely one of the more creative games around. I ended up funneling all traffic into one small area and selectively built/destroyed a "gate" island to deflect the boats depending on the color.
LD17 — Islands (4)
Isle of the Firepiss by dertom
A little hard to control, but the graphics are kinda nice and the animations are a nice touch. It's pretty hard seeing as how the dudes take a lot of shots to take down and there's so many of them.
Flag Island by ToadieTechnika
It's pretty hard, couldn't really surpass the AI score, probably because the "double damage" powerup is a bit too powerful. It's really polished and complete-feeling though.
AlienIslands by Colin Allen
Very pretty. It's neat to explore, but there's not really anything to find other than the ship.
Dare Islands by XMunkki
Wow, that's an awesome idea, and a neat piece of technology. Definitely one of the more creative games around. I ended up funneling all traffic into one small area and selectively built/destroyed a "gate" island to deflect the boats depending on the color.