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Games

YearLDThemeGameDivisionRank
202455SummoningSummoner's Songextra

Comments by NamespaceV

LD55 — Summoning

Honorius by BitLuderRb7804Fr 2024-04-14T17:22:13Z

Cool memory game. I like the possibility of having more than a single pair. Levels + lives are also nice.

I'd tweak controls a bit. Changing between keyboard and mouse is breaking immersion. And clicking button after choosing a pair seems unnecesairy as you cant take any action. Small delay would be preferable.

PICO8 ftw (Celeste❤️)

Summon & Summoff by aa4z2 2024-04-14T17:43:18Z

Really cool design, I havent played anything like this.

I didnt understand i need to hold the button, i pressed it and nothing seemed to happen.

If you add some tutorial, clear goal for winning and more levels it could be a big game IMO. Probably more puzzly but with dexterity elements.

Dry Season by HolyPerceval 2024-04-14T17:33:38Z

Great game.

I also made a a rythm game, but a much simpler one.

I like how lives are represented as villagers. A bit dark but also funny, with all the death animations.

Summon Shuffleboard by thyoi 2024-04-14T18:17:08Z

Hey there is a lot of game here.

A bit confusing at first, but there are multiple puck types and AI implemented. Graphic style is cool.

I'd add a local co-op mode for 2 players couch play. And export to HTML so its multiplatform and doesn't need downloading.

Godot for the win!

Summoner's Song by NamespaceV 2024-04-16T00:38:45Z

Editor is missing a font and is quite broken in web export. I left it as it kinda works sometimes and was really helpful for me, also spend a lot of time on it. It should work correctly if you get the source and run it in godot. But its not intuitive :)

Quick editor tips: - you select "nothing button" and press space to play music - when playing music use qwe to place notes - editor auto aligns notes, if you want more often beats use +/- keys to change *2 - remember to set correct BPM (in godot track resource) if you change the audio track - you can use mouse to remove incorrect notes - you can use mouse drag to rewind a bit - save updates track resource, its a text file that nicely shows changes if you use git - when you get those weird notes at the start something broke, reset might help

Arrow Summoning by Sepci0 2024-04-14T18:01:54Z

Fun design.

Could use some tweaks to make it read easier. E.g put orders and demon storage in a table where each row is for a type. So its easier to se what is missing in each order.

And use color changes for selected summon type (row) and missing/completed order parts.

But core loop works nicely.