Boxed In by voxatrophia 2023-10-04T22:58:39Z
Interesting idea and great execution. Maybe a little bit slow at start, but it very relaxed experience. Good Job!
Foon → Ludum Dare Explorer → Users → mspecter
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | 👥 | Digging Up | jam | 4.00 | 3.87 | 3.87 | 3.87 | 4.00 | 3.16 | 2.16 | 3.66 | |
| 2024 | 55 | Summoning | 👥 | Ribbit Craft | jam | 230 | 3.90 | 3.44 | 3.27 | 4.28 | 4.65 | 4.17 | 3.59 | 4.13 |
| 2023 | 54 | Limited Space | 👥 | Space Invearthion | jam | 900 | 3.17 | 2.70 | 3.44 | 3.56 | 4.13 | 3.46 | 2.70 | 3.06 |
Interesting idea and great execution. Maybe a little bit slow at start, but it very relaxed experience. Good Job!
I played for about 15 minutes. At first the graphics were a bit hard on my eyes, but then I got used to it and got the hang of it. The battle with the trojan is funny. Good job!
@vadzim Thanks for the feedback! We had planned to add an aiming marker, but didn't have time to add it due to lack of time
@3mpty Thanks for such a detailed feedback!
We haven't had time to polish the mechanics, so gameplay contains bugs.
A lot of the above has been done: animations, sounds, effects. But, unfortunately, we didn't have time to implement everything in the game. But we want to finish this game after Jam
@nota-p-a Thanks for the feedback! Shooting is implemented similar to the gravity gun: you need to point at the meteorite and press and hold on the RMB, when the meteorite is attracted, you can release the RMB. To shoot you need to press LMB
@viwka Thank you, glad you liked it :wink:
@georgus Thank you! I haven't heard of this game, but will definitely look into it
@jens-g Thanks for the feedback! We originally planned to make the planets move. The alien ships were supposed to fly around them. But we had to abandon this idea because we couldn't adapt the pathfinding algorithm for moving objects. Then we made it so that the ships didn't collide with them, but we didn't have enough time to make them move, even though it's not difficult. Anyway, we'll try to do it after Jam