Heart Of Stone by holgk 2017-12-05T03:27:38Z
Wow, that's some very nice art ;)
Foon → Ludum Dare Explorer → Users → MathFehr
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | 👥 | Stealing Cubes | jam | 119 | 3.92 | 3.75 | 3.97 | 3.63 | 3.88 | 3.37 | 3.62 |
Wow, that's some very nice art ;)
I Really enjoyed the aesthetic and the music. Also, your level generator works particularly well !
Thanks you all for your encouraging comments! That's our first game jam for all of us, and we are really happy to see that you like the game ;).
I also see that many of you liked the idea of being inside a sphere. Since some of you might be interested (like @kapura), i'll try to explain simply how we implemented it!
We did it in three simple steps: - We created the sphere in blender to reverse the normals (so we can see the interior of the sphere). - We added a central gravity with a simple script. (To have the same effect with the particles, we added a central wind force). - We added a script to update the rotation of the moving entities (the player) at each update. That part is important, because otherwise you would need constantly to look up when walking. To do the update, we project the forward vector of the entity to the plane tangent to the sphere to get the new forward vector.
That's basically all we did to have a world inside a sphere. If you have any questions, feel free to ask ;).