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Lucasgamedesigner

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202352Harvest👥FloraShiftjam1923.813.583.794.064.142.373.08
202046Keep it alive👥embershroomsjam14673.382.883.224.204.452.263.72

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Lucasgamedesigner

LD46 — Keep it alive

Campfire by raimi 2020-04-22T17:37:25Z

Hi!, i really liked the concept of your game the "keep the flame alive", its really cool, but it need some work, for example, just running by the flame fills your lamp, but theres is an animation, that really dont make any sense if the player doesn't stop to see it, maybe you can disable the control for a few seconds until the lamp is filled. Also, the music doesnt dont fit that well for the mood of the game, its kinda bloody and the music is very happy. In graphics is well done, obviously need work like all other games in the jam but keep it goin! the concept is cool :)

LD52 — Harvest

PUMPKING RISING by peringo 2023-01-10T02:33:49Z

First link its broken btw

- I could not pass the tutorial because it said "right click to open seed menu" but i clicked everywhere and nothing happend - The pixel art its great - i wish i could have played more but i enjoyed what ive seen

Arnold the Reaper by D3kryption 2023-01-10T02:52:46Z

i laughed at the start cinematic ahaha

- Controls feels really good except when you click to attack you completely stop moving, making you fail some hits because the npc is moving, other than that controls are great

- Really cool game i really liked when you have to search for npc's while running around, but i would love to see that you have to wait the npc to get away from others npc and kill him, maybe if other npc sees him die they run away or something, also the "shaman" enemies should have a clearer indication that they are enemis, nos just another npc