Really love the interpenetration of depth as depth of field, and there's some fun mechanics to boot!
Minor suggestion - the strings were a good idea but having interactive objects that change state elsewhere trigger audio & visual cues would really disambiguate cause and effect for the switches.
LD57 — Depths (1)
Depthshift by Snotax 2025-04-10T05:25:17Z ♥ 2
Really love the interpenetration of depth as depth of field, and there's some fun mechanics to boot!
Minor suggestion - the strings were a good idea but having interactive objects that change state elsewhere trigger audio & visual cues would really disambiguate cause and effect for the switches.