Not enough [ SPACE ] by Van Long 2018-08-14T10:04:00Z
same idea of using "space" like our game :) but much more clear for the theme the graphics is enough, but could be improve more
nice game but i don't think it can be play any longer
Foon → Ludum Dare Explorer → Users → Lortuk
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | 👥 | Pervertica - CCG | jam | 384 | 3.57 | 3.36 | 3.18 | 2.96 | 4.36 | 3.75 | 3.01 | 3.37 |
| 2017 | 40 | The more you have, the worse it is | 👥 | Phaeria's Mine | jam | 16 | 4.23 | 4.11 | 3.70 | 4.00 | 4.27 | 4.09 | 2.84 | 4.10 |
same idea of using "space" like our game :) but much more clear for the theme the graphics is enough, but could be improve more
nice game but i don't think it can be play any longer
i loveee the sound in this game, i love how spooky it is and it fit so well with the graphics, which can be a bit more polish, the bullets sprite color is match with a ground texture so i ignore it a few times until i "accidently" walk on it. the way you make the game harder just by zoom in is really really smart, simple and work really well. i just think if i can stack up the ammo i have it would be better, and the "light gun" shouldn't be infinite ammo, you can make a charge meter for it cuz i can spam the light gun all over the place, the darkness means nothing to me, and the monster get stuck in darkness make it super easy to avoid
in general, nice atmosphere, nice game, very good job :)