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LittleDaimon

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202251Every 10 secondsThis is a Testjam3.003.002.003.003.002.002.00
202149Unstable👥Unstable Hospitaljam14142.902.843.293.632.822.822.423.03
202046Keep it aliveStranded in orbitjam3.293.502.933.433.362.502.213.00
201739Running out of PowerEscapejam4.003.005.004.004.004.002.004.00
201738A Small World👥Shepherd Sagajam2.502.252.001.752.001.672.50

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by LittleDaimon

LittleDaimon leaves an average of 3.3 feedback comments each event.

LD49 — Unstable (4)

In Search Of Water by Tom Stephenson 2021-10-06T11:13:43Z ♥ 1

Very impressive game! the atmosphere music and monsters give me anxiety :) (im bad with scary games)))

Life Unit X330 by Josh6680 2021-10-05T21:10:06Z ♥ 1

Spaaaaaaaaaaaace!) very nice game!

Wizards Quest by Lakea 2021-10-05T14:07:41Z ♥ 2

Very cool game! Would be nice to have obstacles and floors of different stength (amount of steps).

Topple Tower by Kroporo 2021-10-04T23:32:19Z ♥ 2

As good as it is simple! exelent attention to detail of game feel and behavior! super fun, saved to play to relax when stressed :)

LD46 — Keep it alive (1)

DilemnIA by SODIDOS 2020-04-21T12:14:14Z ♥ 1

Game is supposed to be a confusing puzzle, but more clear feedback what happens would be nice, could not understand at all

LD38 — A Small World (5)

Magnetic Terrain by JasoonMargoon 2017-05-05T07:35:20Z ♥ 1

very nice idea with expandable terrain! as @tommyflower said - the controlls are a bit off. found it best to concentrate on killing enemies and holding right mouse, getting random terrain %) on a controller you might be able to attack and build independently maybe?

Also I would make terrain bits a bit bigger relative to the character Also maybe give enemies some pathfinding? they could move slower, take more hits but follow the player forcing him to build excape routes

Lick's Cavern by rzsavilla 2017-05-04T23:37:24Z ♥ 0

It is suprisingly difficult to formulate good comments to games :) love how the motion of character feels, tongue mechanic is cool, cute style and enemies :) characters could do with a bit more feedback on interractions. cards dont feel impactfull enough unfortunately

Botanical Hydroponic Planetoid Droid BHPD-38 by FR0GANUS 2017-05-04T22:36:49Z ♥ 0

Quite pretty. Obviously lacks gameplay rewards after initial exploring. but a very promicing foundation :) Ideas from the description sound really fun - having to find and deal with damage and regular duties to survive as many cycles as possible

Snow Dream by B0cheChaS 2017-05-04T22:26:51Z ♥ 1

Amazing music! :) dynamic gameplay, very nice execution, if a rather simple concept. Challenging enough for my tastes. Might want to tweak hitboxes a bit? Also that menu music. I want it! gimme plz!)

Picnic Defense by Eldy 2017-05-04T22:02:40Z ♥ 0

Very nice idea with pathing ants randomly. Would be cool to implement some sort of scent-trail mechanics so ants would seek weakneses in your defence and avoid places they die alot!

Also I would make user feedback more of a priority so it is obvious what is happening even if some mechanics are broken.