FoonLudum Dare ExplorerUsers → joelrobichaud

joelrobichaud

Games

YearLDThemeGameDivisionRankOvFuInThGrCo
20132710 SecondsSparklingcompo4093.202.532.933.673.2720

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Comments by joelrobichaud

LD27 — 10 Seconds

10 Second Urf Defender by Verrazano 2013-08-29T00:39:00

I really like the 10 seconds ship building mecanic! My first few ships were really horrible and it was damn fun playing them.

Multiple Personality Quest by Serilyn 2013-08-29T00:56:00

Usually, time is thought of as real-time and I like how you chose the opposite path, making a turn-based game.

Also, as @Joror already said, I think players should be allowed to move faster. Other than that, good job!

Time and Shapes by Woftles 2013-08-29T00:30:00

The graphics and sounds somehow pair up very nicely. Had fun playing it!

Sparkling by joelrobichaud 2013-08-29T00:16:00

@frameland First of, thank you for taking the time to comment. The collision detection is indeed a bit unfair and I found out why : When I recycle the wall fragments and re-random their height, the collision component is never updated. I will fix this as soon as possible and update the demo.