Foon → Ludum Dare Explorer → Users → Jan-Pieter Inghels
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Bonfire Boogaloo | jam | 3.45 | 3.20 | 3.00 | 4.15 | 3.30 | 3.50 |
Jan-Pieter Inghels leaves an average of 5.0 feedback comments each event.
LD46 — Keep it alive (5)
Operation Asteroid by SvartTand 2020-04-23T08:17:44Z ♥ 1
Brought back a lot of nostalgia for me, reminded me of some of the games in the early 2000s. The amount of target crashing towards earth went from 0 to 100 real quick for me, and it can feel a little unrewarding to not hit them after aiming and shooting at them for quite long. Thanks for the game, it's really cool!
For Ducks' Sake by Rolph 2020-04-23T08:05:07Z ♥ 1
Had fun trying to defend those little cuties from being snatched, really well balanced too! Didn't take too long for the amount of gnomes to build up, but wasn't too quick either. Solid game!
Tumbleweed by Brenan 2020-04-22T16:11:56Z ♥ 2
Visually stunning, gave me a real post-apocalyptic vibe. The music fitted nicely into the setting. The ending made me laugh out loud, great job!
Gloubik by Bryoche 2020-04-21T21:56:34Z ♥ 2
Was quite a relaxing experience, I liked the sound effects a lot! There's something very soothing about hearing a heartbeat so nearby.. It's kind of a bummer that it stopped after wave 2 though, wanted to continue for sure.
Pig For Slaughter by helloserve 2020-04-21T21:43:33Z ♥ 1
Plays pretty smooth, but as a suggestion: it would've been cool if there was a running animation of some sorts, the idle animation could be sped up when running. Also, nice little warning when the player walks out of the screen, love these kind of little details :)