Not bad. Could have been pretty interesting with some of the bugs worked out. I liked how the creatures themselves could actually grow and shrink from taking the mushrooms.
Pretty neat concept. I got the hang of it after a while, but it might help to give more indication of what is happening. I.E. numbers in addition to the color for the stress map, and showing how big the building is before placing it.
LD15 — Caverns (4)
Glaucon and the Cave by athanazio
Sometimes the 'fire' button doesn't work as well as you'd like, and one of the zombie dudes on level two wouldn't die, but still pretty interesting.
greencow-LD15 by greencow
Not bad. Could have been pretty interesting with some of the bugs worked out. I liked how the creatures themselves could actually grow and shrink from taking the mushrooms.
Steampunk Cavern Crawl Into the Darkness by Kimau
Nice cave generation, but the gameplay is a little too random. Would have been better with actual graphics for the enemies.
FallingTown by TFernando
Pretty neat concept. I got the hang of it after a while, but it might help to give more indication of what is happening. I.E. numbers in addition to the color for the stress map, and showing how big the building is before placing it.