Disregard All Humans by Fireblend 2012-04-24T15:34:00
A fun game, reminds me of Rampage a little. Fits the theme perfectly I think. Great game!
Foon → Ludum Dare Explorer → Users → Galaxy613
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2012 | 23 | Tiny World | tinyConquest | compo | 131 | 3.53 | 3.67 | 3.20 | 2.87 | 3.87 | 3.07 | 2.82 | 22 |
A fun game, reminds me of Rampage a little. Fits the theme perfectly I think. Great game!
If you are unlucky enough to start with an enemy near you, or if you get knocked down with 2+ enemies nearby at any time, then you mind as well be dead because you get knocked down every single time you get hit and can't do anything until your standing up sequence is completed. Even against one enemy, you can only get a few shots off before you are on the ground again. Even if you start off well, it's hard to hit them because your head is in the way and not off to the side like any normal Third Person Shooter..
I donno, I sorta liked it better when it was just a maze. Like how you handled the mechanics but there's a part of me says that it would be better without the gun/enemies..
This is for the 48hr compo, where is the source?
A decent game, the background during space flight really throws me off, almost nauseating. I wish the robots would do better fighting back then just being bullet sinks but you've updated that with the after-compo version. I do so very like the art style and the concept of tiny planets in space!
An interesting little game, a different take on Katamari with harsher penalties. Would love to see this explored further!