FoonLudum Dare ExplorerUsers → ElizaTyla

ElizaTyla

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202455Summoning👥Library Fighter II Turbojam2453.883.823.893.933.714.023.81

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by ElizaTyla

LD55 — Summoning

Real Estate MoGhoul by terryg 2024-04-16T20:02:54Z

I really love the idea behind this and the concept really comes through. Only downside is that towards the end, you're kinda just spamming skip turn and waiting for prices to fall enough to buy them, although the house prices and condo income are really well balanced. With a little more time in the oven this could be a really fun game. Great work :)

Demon Break by Raphiell 2024-04-20T14:17:43Z

I really like the concept and the art style. The game looks really good and is extremely well polished. The only bug I found was that I summoned a demon in the same space as the portal, and couldn't actually control it as the game selected the portal as the demon was 'underneath' it.

However as an army building game, it is very tedious swapping between units and directing multiple demons in a direction, so a feature allowing for multiple selections at once would be a strong addition. Buffing the castle would also be recommended as you can technically play the entire game with only 2 demons needed as the big demon can 1v1 the castle. These two things combined left me a touch frustrated after spending longer gathering my army on their doorstep than the actual fight took.

But overall, I do like this and as a jam game it works pretty well and could definitely be expanded further into a fun game.

Auto Summoner Hero by Idontgetit1 2024-04-16T19:29:00Z

Fun game and you've pulled it off really well. I love the retro style, reminds me of the sort of game you'd have installed on an old blackberry or phone of that era. Polish is really good for a jam, couldn't find any bugs during my playtesting at all. Only qualm I'd potentially have would be difficulty and unit balancing, but that's never something that will be 100% in only 72 hours.