Foon → Ludum Dare Explorer → Users → DeadlySprinklez
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Hell's On Hold | jam | 239 | 3.89 | 3.64 | 4.11 | 4.38 | 4.33 | 3.91 | 3.95 | 3.89 | |
| 2022 | 50 | Delay the inevitable | 👥 | Hypercube Warrior | jam | 38 | 4.27 | 4.40 | 4.31 | 3.58 | 4.25 | 4.12 | 2.75 | 3.89 | |
| 2020 | 47 | Stuck in a loop | 👥 | Over | jam | 729 | 3.55 | 3.42 | 3.33 | 4.08 | 4.00 | 3.36 | 3.64 |
DeadlySprinklez leaves an average of 2.0 feedback comments each event.
LD55 — Summoning (2)
12 Vengeful Ghosts by DecadeDecaf 2024-04-17T20:01:14Z ♥ 2
I was shown this game by @typicalkin and that final boss WAS very difficult, but I was able to get it down and get a score of 9m30s on the dot with only 57 deaths! I'd say the interlaced bullet walls are the roughest pattern to get down as they require a lot of precision that at times even focusing didn't help with, and I had to get lucky to get past both the boss that introduced it and the redux'd pattern at the final boss. All in all though I enjoyed the game!
Summoned by Bender Biber 2024-04-16T00:36:06Z ♥ 0
Just a heads up, on the itch.io web build if you hold Ctrl and press W it closes the window, which could ruin the fun for a few people! The game feels nice to control so I hope you get it fixed so more people can see it at its best!