Natura Disastia by Dedjo0 2021-10-05T14:18:26Z
graphically, this game is far and away one of the best i've seen in a jam - the ui and character art mesh so well together, and practically ooze style. the only exception to this is the spirit boxes, which feel oddly plain, with the spirits basically grazing the edge of the boxes - give them space to breathe!
it's astonishing to me that you then managed to also pull off one of the freshest takes on a battle system i've seen in a while - although it took me a while to get familiar with it, i was quickly engrossed and felt genuinely challenged in a way that most turn-based rpgs struggle to achieve for me.
i have only a couple of gripes: firstly, the pacing feels a little slow. allowing the player to place a whole five sets of spirits per turn seems too much, and it meant i was taking a long time on every single turn. the combat ui also felt like it was fighting against me here - whenever choosing which spirits to place down, i want to be able to also have the spells on screen to easily see what patterns i should be aiming for. i think i clicked those tab buttons more than anything else by an order of magnitude.
that aside, this is an incredibly strong entry that i'd love to see developed further. if a full game like this were released, i would buy it in a heartbeat.