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cptnwaffles

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMoCo
201430Connected WorldsUplinked Incompo5863.182.713.574.003.323.702.7948

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by cptnwaffles

LD30 — Connected Worlds

devoid by Jake Coxon 2014-08-25T14:26:00

Nice style and I love how you can't move beyond the first connected world. Clean style, but I do find myself wishing I could immediately send all new units to a different world.

Unto Her As She To You by Calahagus 2014-08-25T14:43:00

Fantastic game. Great duality mechanics and a clean aesthetic :)

I.A.N by GoudaGames 2014-08-25T15:16:00

Your game needs much better instructions. Despite spending 5 minutes with it, I never got past the first two nodes.

Superdimensional by PixelMind 2014-08-25T15:46:00

Fantastic mechanics! I love how polished the game looks and how connected to the theme it is as well.

Singularity by TheMorfeus 2014-08-25T15:21:00

Performance issues plagued my playthroughs, but I liked the idea and the execution was good.

schizm by KittyMac 2014-08-25T15:12:00

Great concept, though it seems like the larger ships are completely pointless at the moment since building lots of scouts gives the best mobility and damage output per second of build time. Aside from that, this is a great game :)

City Hero by FerrenReve 2014-08-25T15:36:00

Needs more environmental noises and an explanation of colors of the entities in the world. Also, being able to move would be fantastic since repeatedly a chimera gobbled up someone behind a building where I couldn't kill him.

Intergalactic Delivery Services Corporation by sP0CkEr2 2014-08-25T14:55:00

Your UI elements require holding down the mouse for a long time, causing me to think the game was buggy since I couldn't get the play button to click immediately. Also, the controls could use some tuning to make this more playable.