Foon → Ludum Dare Explorer → Users → Capernoited
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | 👥 | Kit Out Your House | jam | 2.50 | 2.27 | 2.23 | 2.23 | 4.14 | 3.40 | 2.95 | 2.55 |
Capernoited leaves an average of 6.0 feedback comments each event.
LD42 — Running out of space (6)
Better Than Thanos by Vekstr 2018-08-15T17:09:55Z ♥ 0
The concept fits the theme really well and I really liked the music. However, I felt that the planet rotation was counter intuitive and hard to control. Maybe some more variation would be good, such as objects that you have to avoid or that create chain reactions. The trees at the end were a nice touch.
Secret Knight by shinysteel 2018-08-15T16:36:19Z ♥ 1
Very impressive for two days. I liked the graphics, especially the opening screen and the ending cutscene. The music was a little repetitive for me and the footstep sound effect was very grainy. I enjoyed the concept but I think it could be greatly improved with smoother movement and controls. It would also be great to have some sort of indication that you are detected to aid character placement and wall positioning. I hope that you continue to develop this game further.
caelique by Rother Games 2018-08-15T15:36:41Z ♥ 1
Good graphics, I really like the background. It controls very smoothly, though the collision detection is a bit off in places. I like your interpretation of the theme (literally running out of space!). The effects on the audio are very spacey but the music is a bit repetitive. Very enjoyable, maybe a level editor would add to the replayability. caelique.jpg
NEK.O. by Ametentia 2018-08-15T14:50:37Z ♥ 1
I liked the artwork on the selection screen, though the in-game graphics could use some sprucing up. The idea fits well with the theme and is quite amusing. Well done on programming in AI, though the characters could be more balanced (Astrocat blasts everyone into outer space!). It's difficult to tell when some characters use their special abilities, so some visual feedback would be helpful - perhaps a character could glow when their ability is in effect. It would be great to see the introduction of local co-op in a future build.
Will Survive by foxserranu 2018-08-15T14:14:56Z ♥ 3
Very good graphics, I enjoyed the cutscene at the start. I had some trouble positioning the character in the right place to chop down some of the trees and I couldn't chop down the ones really close to the campfire at all. I like the idea, although the gameplay is quite repetitive. I would enjoy seeing a more developed version in the future.
The Adventure of Kevin Bagman by greg20man 2018-08-15T13:13:55Z ♥ 0
I really like the artwork and your interpretation of the theme. It's a shame that it's not finished because it looks like it would be fun :)