Foon → Ludum Dare Explorer → Users → Brandio
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | 👥 | Upsystem | jam | 609 | 3.33 | 2.90 | 3.01 | 3.79 | 3.19 | 3.41 | 2.39 | 3.32 |
Great that you can play multiplayer and single player. I think making it look like a board was charming as well. The core idea of the gameplay seemed like it could be interesting. But I did not feel like my decisions had much of an impact. The 3 different resources felt a lil samey, for example. Only so much you can do in short time frame, but if you had more time, i think a larger board and more weight on each decision would be fun.
Game felt pretty polish for the most part. If you had more time I would make art for the finish line. The checkered pattern wasn't that exciting. I enjoyed the audio and art. Sometimes I had a hard time selecting the unit I wanted because they would clump together.
It was pretty fun. Audio and art both were good. I maxed out my army pretty quickly with the white haired ones. Also I figured out gameplay pretty quickly.
I had a hard time telling some of the characters apart. I think more contrasting colors would be better.