FoonLudum Dare ExplorerUsers → barcode

barcode

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201534Two Button Controls / GrowingMaskGardenjam
201430Connected WorldsMoon Rabbitsjam
20132710 SecondsCheckpointjam4502.742.442.302.942.882.941.752.6126
201223Tiny WorldCricket in a Bottlejam1462.932.502.573.864.213.253.36

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by barcode

LD23 — Tiny World

Cricket in a Bottle by barcode 2012-04-24T02:10:00

Thanks for checking this out FunkyDelPueblo and Darkfrost. I had a lot of fun making it. Also I was able to fix the bug you found Dark before submitting the final version.

I focused too much on the level art and didn't have time to add a win condition so currently there is no real point to catching/popping all the bubbles. I plan to make a slightly more polished version this week with some of those more basic gameplay features once I figure out the necessary scripts to make it work.

LD27 — 10 Seconds

Apotheosis by bytegrove 2013-08-26T21:42:00

haven't had a chance to try the game yet - but it looks really cool in the video!! I'll try it out once I get home from work.

Apotheosis by bytegrove 2013-08-27T02:43:00

Hard - nice style!

GLITCH by TravisChen 2013-08-27T04:37:00

Such a neat idea - definitely one of the most stylish games I've played in LD27 so far. I got lost and fell quite a few times but was motivated to play again to figure out how to get around the structure.

Checkpoint by barcode 2013-08-27T04:30:00

thanks for the feedback evilDan - I'm definitely going to do a pass to make that beginning section more clear and forgiving (and also make the timer more clear and sphere harder to miss.

Also thanks for the encouragement Ice - helped me actually get it finished before the end of the Jam!

Checkpoint by barcode 2013-08-28T23:18:00

I added a youtube video for one loop of the course: http://www.youtube.com/edit?video_id=9SYzlOx5RNs&o=U&ns=1

RGBaY by Temich 2013-08-27T04:41:00

I was a bit confused so tried just clicking around randomly and had a better result.

Space Janitor: Custodial Marine by radmars 2013-08-27T04:51:00

Great! Love the style, music! I found one bug with getting stuck on collision in the top right of the first vacuum area.

10 Seconds Gunner by sittaman 2013-08-26T21:51:00

Pacifist!!! Lol. Nice Music!!

Black & White & Time by NachoDA 2013-08-27T02:50:00

The most humorous LD I've played in this round thus-far.

Barricade by AdamHarte 2013-08-27T02:39:00

Challenging and a lot of clicking. Neat idea. Fun

LD30 — Connected Worlds

Moon Rabbits by barcode 2014-08-25T18:07:00

Known Issues I would like to address after Ludum Dare:

* No collision for objects on the planet (movement on the surface was implemented with a hack and there is not gravity).
* All Music/SFX are not original.
* 95% of all art assets are not original.
* Side scrolling mechanics are rough (but made from scratch in play maker).
* Mouse look functionality can be buggy (it uses the default mouse look scripts that come with Unity).
* No Win Condition.
* No Mission Structure.
* Text/Fonts have no formatting.
* Characters are not animated.

Future wishlist features:

* Different planet shapes: Spherical, Hollow, Ring.
* Upgrade to Rocket Ship so it can fire laser and destroy asteroids.
* Upgrade to Rocket so players can control its direction.
* Hyper Drive allowing flight to other solar systems.
* Basic item pickups.
* Puzzle involving trees that can be chopped down on one planet.
* Falling stars actually fall onto planets.
* Basic VO.

Moon Rabbits by barcode 2014-08-27T18:34:00

Thanks for your feedback SoulGame! I will do my best to improve the controls in the next version so they don't make people sick - especially the camera - gotta learn more about PlayMaker and Unity Scripting!!

LD34 — Two Button Controls / Growing

MaskGarden by barcode 2015-12-15T11:55:00

Here's the V2 Update from early this morning post-jam (Winx86 version)

https://dl.dropboxusercontent.com/u/7329888/LD34_MaskGarden/LD34Jam_MaskGardenV2_Barcode_WinX86.zip

-I have fully fleshed out the game environment and shifted some game elements around.
-Added 3 SFX (created with BFXR)
-Removed the placeholder objects in the center of the play area.
-Swapped the left and right mouse controls.