Foon → Ludum Dare Explorer → Users → Redwind
sadly i am getting some severe frame-rate issues which make it unplayable.
I think with more time and development this could have been pretty interesting, especially the switch of game mechanics per level. although i fell out of the world in the 3rd level (went through the doors) and stopped playing, i felt like the 2nd level was a bit unforgiving. also the ambient music in level 3 was a good choice.
I feel like you absolutely nailed it with both the interface/movement and the graphics. the puzzles were a delight to figure out aswell, really well done.
Not bad for a first game, honest! I would have liked to see more puzzles because I really enjoy this type of gameplay.