brucef 2013-07-30 02:41
for that fancy lighting did you use box2dlights?
Foon → Ludum Dare Explorer → MiniLD → MiniLD 44 → Knights & Arrows
By paidgeek
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | Mini 44 | Ever | |
| Overall | 17 | 3.42 | ||||
| Theme | 22 | 3.68 | ||||
| Graphics | 5 | 4.26 | ||||
| Audio | 15 | 3.00 | ||||
| Humor | 22 | 2.56 | ||||
| Mood | 8 | 3.61 | ||||
| Innovation | 36 | 2.95 | ||||
| Fun | 38 | 2.79 | ||||
| Coolness | 33 | 40 | ||||
for that fancy lighting did you use box2dlights?
Looks nice and it's well put together overall. I struggled a bit with the control scheme, but I still enjoyed playing.
I didn't use box2dlights, it's a custom shader.
The graphics look amazing. Unfortunately I felt like the gameplay was ruined by the inability of your squads to automatically defend your base. How am I supposed to go attack the enemy if I can't leave my squads behind defending?
Oh, you're right. They should have a mode for auto-attack or something, like enemies have zerg (attack base) and defend (attack squad on sight) mode. The AI was a pain to code already so I forgot about that.
Awesome game! But with auto-attack feature and simpler walking/attack controls it would be more comfortable. And graphics looks really great!
The lighting is really cool. I like it.
yeah, i love the setting and the sprite art, but i found it frustrating that my units just let enemies pass through without question. and when i actually did tell them to attack the enemy, they just stood there?
FYI, when I double-click this to open it on a Mac, it gives an error, but if I run it from the command line with "java -jar 'Kinghts & Arrow.jar'", it runs fine.
Why does the enemy get so many more squads than I do? This was really hard! Amazing graphics, especially the shadows as others have noted. It's cool to see a Java entry--I'll have to check out libGDX.
Graphics are lovely. Best ones i have seen so far thx to those light and shadow effects. Really good game :D
As other people stated, it's true that ai could be better but it's understandable due to the timeline given to finish a full game :)
The lighting and graphics are awesome but the AI can be better. However, good job!
Fun game. Lighting was cool, but a bit brought down by the sprites.
Would it be possible to add a much needed auto attack feature later?
Apart from that I agree that the lighting and graphics are really good. Its fun to play as well.
I'll definitely add auto attack feature and some AI improvements if I choose to work on this project later. Thanks for all the comments!
Another libgdx game! Interesting mix of pixel art and pixel perfect lighting ... still don't know if I am a fan of it ;) Controls could see improvement, nothing to add here :) A lot of fun anyway :)
! love the soft shadows and the particle effects where Cool! Knights seemed pretty useless with the current controls. Unfoucutenty it kept crashing on me especialy when I was getting better and had like 4+ squads. win7 machine 24gb ram