hayawi 2013-02-27 21:48
I like the idea, but the game play kind of got bland after a while
Foon → Ludum Dare Explorer → MiniLD → MiniLD 40 → The Legend of Blush
By dasrkrain
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | Mini 40 | Ever | |
| Overall | 11 | 3.00 | ||||
| Innovation | 16 | 2.83 | ||||
| Fun | 4 | 3.17 | ||||
| Theme | 20 | 2.67 | ||||
| Graphics | 10 | 3.17 | ||||
| Audio | 1 | 3.80 | ||||
| Humor | 6 | 3.33 | ||||
| Mood | 6 | 3.17 | ||||
| Coolness | 2 | 99 | ||||
I like the idea, but the game play kind of got bland after a while
@Hayawi thanks for the input! The game is only meant to be played for a short amount of time so I can see where you would get tired of it. A good example to use is the walkthrough video you see me beat the game in about 4 min. :)
So actually, it's a series of bossfights, not a bad idea.
Also liked the concept of restoring the colors and how they came back to the screen when you grabbed a gem. It's really OK for the given time and might be developed into something bigger.
PS : Did you do the music yourself ?
@Martin_Monosys Thanks for the review. The sounds were made on the spot with sfxr, and the three songs you heard were done by Andrew Riley.
Also my source is here: https://www.dropbox.com/sh/udh5ohm7a9f1e3v/9rOJ_HTte2
Took me a little bit to figure out how to do that with GM:S.
Having only one projectile at a time felt really frustrating. You should consider storing an array next time :P
@Jorjon thank you for the feedback! That's a really cool idea! If I do progress this game any further I will definitely add this feature!
Found the game a bit too difficult but well done.
@Spelchan Thanks for the reply. You can check out the walkthrough video if you haven't already. The link is in the description above.