Foon → Ludum Dare Explorer → MiniLD → MiniLD 34 → Radar Defence

Radar Defence

By radthordax

Comments

kevinworkman 2012-05-21 23:41

The idea is good (obviously I am required to say that since we had similar ideas). At first I didn't know I had to build towers, so I thought it was broken because I couldn't shoot anything. But even when I figured that out, I managed to get a tower on every spot in the grid, but the enemies still got all the way to the center, but I couldn't die. Like I said, the idea is there, but it needs a little work (at least a way to actually kill the enemies or die yourself) to be really playable.

radthordax 2012-05-22 03:33

The enemies do die, but there is no way to upgrade your towers yet to cope with the gradually increasing strength and durability of the enemies. On the lowest dificulty, a normal tower takes 2 shots to kill an enemy, and every fifth wave the enemies increase in level - extra health, and thus extra dmg capability, as damage dealt to the base is the amount of health the enemy has remaining when it collides with it.

zelen3d 2012-05-22 20:51

Even in chrome this doesn't work for me :(
Oh,I got an error.
Math.prototype is undefined. gameLoader line 47
You could simply write Math.sign=function(x){...}

radthordax 2012-05-22 21:53

Hmmm thats odd... I wonder why it works for some and not others. I'll amend it right away regardless. Thanks for the heads up!