notnasiul 2012-05-20 20:38
Quite interesting! I guess it requires some thought on level design, given the horizontal FOV restriction, right? Nice.
Foon → Ludum Dare Explorer → MiniLD → MiniLD 34 → Resolve
By dlan
Quite interesting! I guess it requires some thought on level design, given the horizontal FOV restriction, right? Nice.
fun and good use of the limited view area
I can only see 1/2 the page in my browser! The screen is cut down the middle! It's unplayable for me. :( I'm a Firefox user, if that helps.
I played with a similar concept but our results were very different. That's pretty awesome.
@MadGnomeGamer which version of ff do you have ? I tried it with ff12, and it work. as a note, since the whole game resolution is 640*640, the web page is cut in two, so you can't play and have the instruction in the same page.
@notnasiul I tried to keep everything in a tight space, so that you can spot which path you can take and which trap await you. working with a 32*32 tile size also helped.
@rezzish good implementation on your side, indeed :)
thanks for playing it, guys !