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No Man's War
No Man's War
By shakirovich
| | | | Percentile
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|---|
| Category | Rank | Score | Count | LD60 | Ever |
|
| Overall | | | 4 | | | |
| Fun | | | 3 | | | |
| Innovation | | | 5 | | | |
| Theme | | | 5 | | | |
| Graphics | | | 4 | | | |
| Audio | | | 4 | | | |
| Humor | | | 4 | | | |
| Mood | | | 4 | | | |
Comments
Great idea! After one minute I could feel timings to send dots and dash. And for first 10 commands you really feel as strategy. But after this games seems broke and some commands didn't do anything. So I used last command to go right and down and go over the enemy. Also game doesn't have menu to close the game. And need to remove debug seconds. In anyway, this is nice idea. A little polish the game, add more mechanic and it will be interesting!
sanechekz
2026-10-19 22:16 ♥ 0
There’s something really cool about using Morse code in a game! I even managed to kill someone and make it to the first trench. Pretty fun game, and respect for making it in Unreal!
Loved the feel and tone of this. As a fellow Unreal dev, it was great to see! But make sure you select "Shipping" when you make your package to remove the debug text in the top left. I had a lof of fun with this. Nice entry
hirqshi
2026-10-21 08:01 ♥ 1
I really love the core idea, but its really rough around the edges, I loved how simple and effective you implemented the morse code system, but some commands seem to be bugged or i am just stupid. When soldiers die the camera doesnt let go of their bodies so the alive soldiers just walk off the screen, kind of ruined the experience for me
I really liked and remembered the game as it was conceived. But I never managed to figure out what I was supposed to do. The soldiers just don’t hit the enemies, don’t throw grenades, and are just kind of silly. Naughty boys.