gideongriebenow 2026-04-21 14:38
I really like the "visual function" you used. Would you mind telling me the name? I'd like to read more about it - I'm a nerd!
Foon → Ludum Dare Explorer → LD59 → Signal Manager
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.50 | 4 | ||
| Fun | 3.25 | 4 | ||
| Innovation | 4.16 | 5 | ||
| Theme | 4.50 | 4 | ||
| Graphics | 3.66 | 5 | ||
| Humor | 2.00 | 3 | ||
| Mood | 3.00 | 3 |
I really like the "visual function" you used. Would you mind telling me the name? I'd like to read more about it - I'm a nerd!
I really like the mechanics. It's just hard to hit the exact numbers in the second stage.
Very lovely game! I wish there was a bit of audio, the aesthetic is really pleasing so some background music with electronical sound would have made the mood amazing. I felt it was a bit easy as you have all the time you need to find the right values, so it's more of a small experience than a challenging game, which is okay, but there's no real replayability. I wish I could enter the numbers myself during the second phase to be more precise, but I still got more than 90% accuracy and readable signals, so it's perfectly fine!
Congratulations!
Cool concept and the shader is pretty!
This is a super original idea, it's a bit too much memorization for my ADHD brain. Needing to remember the numbers, and the order of those numbers, its less fun than the shape matching bit. I think it'd be cool to start off easier, maybe only one or two patterns, and phase 1 is just viewing the shapes (no slider), and phase 2 is trying to match those shapes by memory (slider for each shape). That way, you're remembering the shapes, rather than remembering the decimal numbers, which personally I think works better for such a unique central game mechanic.